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3dsmax plugin material editor improvements

Posted: Wed Jan 23, 2013 9:27 pm
by wastzzz
Is it scheduled to implement a better material editor for the 3dsmax plugin? At least i would like to drag and drop textures into the material editor as in vray. Or, also, a material editor like the one in the maxwellrender plugin for 3dsmax: you create a maxwell material, then there's a link to the standalone material editor, where you can make the material in a proper demo scene. Oh and by the way, i'm going to buy an octane license soon. It's amazing.

Regards
Max.

Re: 3dsmax plugin material editor improvements

Posted: Thu Jan 24, 2013 8:39 am
by gabrielefx
probably Karba could add a custom 3d scene for the preview material, I don't know if it's possible to do it now.

Unfortunately the preview sphere is not rendered in full quality, it's not possible to change the kernel.

Re: 3dsmax plugin material editor improvements

Posted: Thu Jan 24, 2013 5:53 pm
by wastzzz
would be nice to get at least the material test scene in .obj format :)
so i can test my materials in 3dsmax