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Smartphone Display Shader
Posted: Mon Jan 07, 2013 12:53 am
by liquid orange
Hey Guys,
i am creating currently a smartphone and try to get a good looking screen shader. What could be a good way to make a
simple screen texture shiny glow and glossy? using blackbody and apply a texture to it?
Re: Smartphone Display Shader
Posted: Mon Jan 07, 2013 1:28 am
by icelaglace
Why don't you use a material mix? Diffuse for emission & Glossy for shiny reflections?
Re: Smartphone Display Shader
Posted: Mon Jan 07, 2013 5:19 am
by profbetis
^ That would do the trick!
However a slightly more realistic approach would be two faces with separate materials, one as the screen (again, diffuse with emission texture) set back slightly from the front of the object, then another with a glass material that's flush with the front.
Re: Smartphone Display Shader
Posted: Mon Jan 07, 2013 5:48 am
by icelaglace
profbetis wrote:^ That would do the trick!
However a slightly more realistic approach would be two faces with separate materials, one as the screen (again, diffuse with emission texture) set back slightly from the front of the object, then another with a glass material that's flush with the front.
Agreed. Would be the best solution, but then if you're lazy to model that, just do what I suggested or follow profbetis's advice.
Your choice

Re: Smartphone Display Shader
Posted: Mon Jan 07, 2013 2:19 pm
by liquid orange
Thank you guys i will try it
