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More procedural textures

Posted: Sun Jan 06, 2013 7:14 pm
by treddie
Just another one of those millions of feature requests out there already:

A larger library of procedural texture primitives, like fabric weave bump maps. Just spent a lot of time building my own bump map for just that, but in order for it to work required a HUGE bitmap and the inability to map correctly around a freeform surface in a believable way. It's a tough problem because a texture weave is a uniform grid that has to wrap a freeform object, and simple projections like spherical, cubic and cylindrical don't work in tough areas.

Re: More procedural textures

Posted: Sun Jan 06, 2013 8:50 pm
by profbetis
+1 :)

Re: More procedural textures

Posted: Mon Jan 07, 2013 10:02 am
by gabrielefx
+1