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modo > Octane / Export Script v1.01

Posted: Thu Jul 08, 2010 9:17 pm
by stenson
Here's the first version of the octane export script for modo.
If you find a bug, please leave a detailed step by step description of how to reproduce the bug, a copy of the event log and your system spec.

Enjoy!

Re: modo > Octane / Export Script v1.01

Posted: Thu Jul 08, 2010 9:31 pm
by stenson
Screen Grab...
Image

Re: modo > Octane / Export Script v1.01

Posted: Thu Jul 08, 2010 10:12 pm
by El Burritoh
Thanks Fredrik!

Could you explain again about how our scenes in modo need to set up to work optimally with this exporter?

Re: modo > Octane / Export Script v1.01

Posted: Thu Jul 08, 2010 10:39 pm
by sjogren
thank you, Fredrik!
were going to bed but had to start the computer and try it.
looks real nice, will try and play more later...

tack igen!

Re: modo > Octane / Export Script v1.01

Posted: Fri Jul 09, 2010 1:39 am
by El Burritoh
Nevermind! I had a crash, but it was because I used spaces in my pathname.

Don't use spaces, just like he warned us!

Re: modo > Octane / Export Script v1.01

Posted: Fri Jul 09, 2010 1:51 am
by El Burritoh
Any chance of adding an easy "Cancel" option for rendering animation? Since it runs a script for each frame, it completely takes over my machine and I have to manually crash modo to make it stop...

Otherwise, looks good! Still testing!

Re: modo > Octane / Export Script v1.01

Posted: Fri Jul 09, 2010 8:43 am
by stenson
El Burritoh wrote:Any chance of adding an easy "Cancel" option for rendering animation? Since it runs a script for each frame, it completely takes over my machine and I have to manually crash modo to make it stop...

Otherwise, looks good! Still testing!
There should be a progress bar during animation rendering, the progress bar got an "abort" button. It will appear after the first frame.
cheers

Re: modo > Octane / Export Script v1.01

Posted: Fri Jul 09, 2010 9:20 am
by stenson
i would like some help to really stress test the script.
test it as much as you can, then please leave a comment.

cheers

Re: modo > Octane / Export Script v1.01

Posted: Fri Jul 09, 2010 4:04 pm
by robk
Tried the script, The object got saved out with a mtl file. No camera position etc were saved out and no materials (uV'ed) came over either. I had also copied the images for the materials into the same directory as the OBJ file.

Re: modo > Octane / Export Script v1.01

Posted: Fri Jul 09, 2010 4:16 pm
by El Burritoh
How do we get textures to carry over?