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3D fashion Render "Florence Collection"

Posted: Thu Dec 20, 2012 3:33 pm
by ardian_ian
Hi guys just post small project of fashion 3D
"Florence Collection"
Curly Dress
Made with MD2+Octane Pathtracing
curly dress High res.jpg
test2 B.png
Hanging Dress
Made with Poser+MD2+Octane Pathtracing
hanging dress High res.jpg
hanging dress model 2.png
Enjoy :)

Re: 3D fashion Render "Florence Collection"

Posted: Thu Dec 20, 2012 6:51 pm
by glimpse
love the output!

maybe characters mat could be improved, but overall really nine!

actually thought about this idea quite a while ago =) and i'd like to ask a question if You mind.
if You want to export custom posed & dressed character from Poser, how much that geometry weights?
with idea to use those characters in archviz scenes - long time I want to try this..

Re: 3D fashion Render "Florence Collection"

Posted: Thu Dec 20, 2012 8:56 pm
by paoloverona
congratulation ardian_ian, really an impressive job! :shock:

Re: 3D fashion Render "Florence Collection"

Posted: Fri Dec 21, 2012 7:32 am
by face_off
Fantastic renders. The poses, hair, etc are very natural. If she is a Poser model, I've found the need to sometimes reduce the rayepsilon to 0.00001 in order to get the eyewhites right - and maybe some SSS in the eyewhites too?

Re: 3D fashion Render "Florence Collection"

Posted: Fri Dec 21, 2012 1:20 pm
by igen
image 1 kok rada teyeng ya posenya ...... camera angle not right look like she will fall off

aniway nice pic from my neighborhood :mrgreen:

Re: 3D fashion Render "Florence Collection"

Posted: Wed Dec 26, 2012 10:02 am
by ardian_ian
glimpse wrote:love the output!

maybe characters mat could be improved, but overall really nine!

actually thought about this idea quite a while ago =) and i'd like to ask a question if You mind.
if You want to export custom posed & dressed character from Poser, how much that geometry weights?
with idea to use those characters in archviz scenes - long time I want to try this..
thanks mate..!!, not much polygon i guess, the clothing done in MD2 mate and we could select how much the polygon count.
paoloverona wrote:congratulation ardian_ian, really an impressive job! :shock:
face_off wrote:Fantastic renders. The poses, hair, etc are very natural. If she is a Poser model, I've found the need to sometimes reduce the rayepsilon to 0.00001 in order to get the eyewhites right - and maybe some SSS in the eyewhites too?
thanks guys :) and thanks for the info, that's really helpful !!!
igen wrote:image 1 kok rada teyeng ya posenya ...... camera angle not right look like she will fall off

aniway nice pic from my neighborhood :mrgreen:
ahahahhaa iya gen pas motho gwa mau jatoh.., thanks man!!!