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Palace Hotel interior shots

Posted: Thu Nov 29, 2012 10:16 pm
by PAQUITO
DL, as usual, in diffuse GI mode. Heavy post proccessing in PS.

Re: Palace Hotel interior shots

Posted: Thu Nov 29, 2012 11:39 pm
by PAQUITO
Two shots of the same scene, now with the textures gamma corrected:

Image
Image

Re: Palace Hotel interior shots

Posted: Thu Nov 29, 2012 11:57 pm
by rappet
The curtains ruin the image. Nice wood texture on floor, but i miss something... Maybe bumps?
And the 'dirt' textures on the doors might be too overruling... Did you look at photographs of old doors like this.
The scene has potential and I like where you are going, but details are missing.
For instance I miss the baseboards (wall/floor) that cannot be missed in this style house.
It looks like there is no space between the door and the floor?
Curious for your next update :P
Greetz

Re: Palace Hotel interior shots

Posted: Fri Nov 30, 2012 12:33 am
by PAQUITO
Yes, its a model imported from sketchup. The curtains are not smooth at all and that catches the eye more than all. For the bumps on the floor, I don´t do that, I like more a smooth surface in that wooden floors.

I´ll keep your advice for future works, thanks :D

Re: Palace Hotel interior shots

Posted: Fri Nov 30, 2012 12:02 pm
by paoloverona
really nice, for me they are perfectly light balanced.
Prefer the ernders with the texture gammacorrected.

How did you set up the illumination?...What is the strange beam ner the ceiling? :?:

Would be nice to see the raw images (without post processing)

Cheers, paolo

Re: Palace Hotel interior shots

Posted: Fri Nov 30, 2012 3:47 pm
by PAQUITO
That´s a strange color bleeding, not sure where it comes from. I guess there is some area not covered in the ceiling or something letting the exterior light pass through. Should not be there.

The illumination is the simplest on earth. There was a second layer of curtains in the windows, covering the window hole so it wasn´t practical to put portals or something, so I made the curtains an emitter, thats all. Some exposure tweaks made the rest, that was enough.

Don´t know if I keep the raw images, I use to copy/paste from Octane to PS directly (great tool that "copy to clipboard button" :D)

Re: Palace Hotel interior shots

Posted: Fri Nov 30, 2012 6:31 pm
by ROUBAL
(great tool that "copy to clipboard button" )
It seems to not copy the alpha when Alpha background is selected !

Nice scene, but I agree that the non subdivided/subsurfaced curtain is ugly !

Re: Palace Hotel interior shots

Posted: Fri Nov 30, 2012 7:19 pm
by PAQUITO
Nothing you copy to the clipboard retains its alpha, even if it´s a 16 bits png. Try to find an image with alpha channel in google images, copy/paste in photoshop. It will not have transparency, but if you save the file, then load it, it will have it. It´s an issue from windows, not from octane.

Re: Palace Hotel interior shots

Posted: Fri Nov 30, 2012 9:50 pm
by ROUBAL
@PAQUITO : Thanks for the information. I thought that it was a bug in Octane, as I rarely use the clipboard.