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How to set particle system's geometry to movable proxy?
Posted: Thu Nov 15, 2012 2:35 pm
by mykola1985
How do I set particle system's geometry to movable proxy in Octane?
I already tried to set it as simple geometry but it doesn't seem to work...
Re: How to set particle system's geometry to movable proxy?
Posted: Thu Nov 15, 2012 3:36 pm
by MaTtY631990
Not sure it is supported at this moment.
Re: How to set particle system's geometry to movable proxy?
Posted: Fri Nov 16, 2012 10:59 pm
by twslayer
Yes it can~
First Ceate a mesher(@Compound Objects), then RMB on mesher set to Octane Movable proxy pick the PF_Source
ps. dont forget set PF_Source to Disp As Geo & @Object Prop ->Uncheck Renderable
Re: How to set particle system's geometry to movable proxy?
Posted: Fri Nov 16, 2012 11:20 pm
by mykola1985
WOW!!! it WORKED!!! You are a great MAN!