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Kepler and 3x GTX 680
Posted: Fri Sep 28, 2012 7:39 pm
by cancel
I would like to know, supports octane GtX 680 or not? and what about 3ds max plugin? And if don't support, how long we need to wait, and do you add material converter to 3ds max plugin?
Re: Kepler and 3x GTX 680
Posted: Mon Oct 01, 2012 12:16 am
by FooZe
Hi,
At this stage there are Kepler test builds that licensed customers can download to test but the current stable release and the demo does not support kepler yet.
This is one of the things on the top of the dev's list at the moment so the wait here should be a matter of days/weeks.
Yes - there is a material converter in the 3ds max plugin.
Thanks
Chris.
Re: Kepler and 3x GTX 680
Posted: Mon Oct 01, 2012 7:43 am
by cancel
Thx for reply. will be waiting fo soon kepler release!!))
Re: Kepler and 3x GTX 680
Posted: Thu Oct 11, 2012 5:57 am
by Juanlife
hi. im new, where can i find 3dsmax exporter scripts? i cant found links to that
Re: Kepler and 3x GTX 680
Posted: Thu Oct 11, 2012 8:56 pm
by FooZe
Hi Juanlife,
You may not have been in the licensed customer group when you checked before which would have meant you could not see the forum for it.
The free exporter is here:
http://render.otoy.com/forum/viewtopic.php?f=27&t=7572
Cheers
Chris.