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How to set the power of the texture environment?

Posted: Fri Sep 28, 2012 6:46 pm
by Reality4
Hi all,

In the standalone version I can set the power of the texture environment when using an image. This is great to boost up hdr images for environment lighting.

How do I do this in the 3dsmax plugin version? (Not to be confused with the power of the image texture, which is a maximum of 1.)

Thanks

Re: How to set the power of the texture environment?

Posted: Fri Sep 28, 2012 7:11 pm
by MaTtY631990
First click on the 3dsmax environment tab and place a Texture environment node. Then drag/instance to material editor. Thats it. You will
see parameters for texture,power and rotation.

Re: How to set the power of the texture environment?

Posted: Fri Sep 28, 2012 7:16 pm
by Reality4
Great, thanks!