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My feature suggestion

Posted: Fri Jun 18, 2010 7:13 am
by vgd
- Tree object palette with ghost/unghost feature and layers
- Group, ungroup, join, unjoin objects
- Translate, rotate, scale objects with manipulator
- More mapping: cube, planar, spherical, cylindrical, frontal
- Translate, rotate and scale texture with manipulator
- Alpha channel render
- ID material and objects render
- Istances
- Clone/duplicate objects
- Multi labels materials over the objects with manipulator
- Reactive bump/displace with texture or paint over object
- Basic objects: cube, plane, sphere, ecc.
- Progressive save image during render process (user chose time lapse)
- Save render status for resume
- Material database and material wizard
- Save and load materials
- Emitter mesh and IES

Re: My feature suggestion

Posted: Fri Jun 18, 2010 7:11 pm
by havensole
If you took a look at many of the other feature request and such you would find that most, if not all of these, have already been brought up or dealt with. A lot of them are on the future list of features to come, but many things need to come first.

Re: My feature suggestion

Posted: Fri Jun 18, 2010 10:38 pm
by Nichod
I think a feature request thread would be a nice idea. Just keep them in one area for refractive to deal with. Rather than all these scattered posts.

Re: My feature suggestion

Posted: Sat Jun 19, 2010 6:16 pm
by radiance
hi guys,

we do keep track of these on a general term, one thing to remember is that we have a set roadmap for v1.0.
we all want the basics first, area lights etc...

suggesting features that depend on other foundations that depend on other foundations that haven't been implemented is ok,
but if you keep doing it it can get a bit frustrating...
just try to coordinate your efforts a bit and keep things centralized, and hopefully a bit unique.

Radiance