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offices

Posted: Tue Sep 11, 2012 11:11 pm
by gabrielefx
another set of renders

Re: offices

Posted: Tue Sep 11, 2012 11:18 pm
by merid888
felicidades gabriel, algun tip de la iluminacion y seteo de render ? una imagen muy limpia, eso es lo que deseo lograr pero no puedo

Re: offices

Posted: Wed Sep 12, 2012 12:29 am
by kavorka
Awesome as always:)
Did you use PMC kernel?

one thing I noticed though, in the second image, it looks like the IPad closest to the camera is floating.

Re: offices

Posted: Wed Sep 12, 2012 12:41 am
by Tugpsx
awesome

Re: offices

Posted: Wed Sep 12, 2012 8:02 am
by mbetke
I dont think the ipad if floating becaue the bottom is not flat from ipad1.

Very natural overall. Only thing is the table in first image. I think the metal material looks a bit strange.

Re: offices

Posted: Fri Sep 14, 2012 10:29 am
by acc24ex
awesome renders..

the ipad is floating clearly, I am looking at one in front of me and doesnt look like that.. this than is ipad1 since that one has square edges like iphone4 - ipad 2 and 3 have rounded bottoms just like iphone 3.. but nevermind its OK..

also I am noticing you are using lights that go in both directions - I know you probably needed to provide more light sources - and they look good - those lights usually light up the bottom part only, but there are probably those that do it in both directions - noticed just because I have similar issues with lights - hope that new optimized kernel for interiors comes out soon enough, interiors are awfully slow even with 4 gpus

Re: offices

Posted: Fri Sep 14, 2012 12:10 pm
by marcio_max
Cool! :mrgreen:

Re: offices

Posted: Fri Sep 14, 2012 12:17 pm
by pid18000
great renders

I was also wondering about the light affecting the ceiling

Re: offices

Posted: Fri Sep 14, 2012 12:47 pm
by tonycho
another great inspiration for me :)
thanks Gabriele :D

Re: offices

Posted: Sat Sep 15, 2012 12:56 am
by songpol
great renders :D