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GT GeForce 640 issues?

Posted: Sat Sep 08, 2012 12:52 pm
by PredictableFunk
I'm a new amateur to digital art, and I'm having a problem with Octane.

I'm trying to get a scene from DAZ 4.5 to Octane Render. After exporting an obj. with the settings recommended at http://thepapertiger.deviantart.com/art ... -279914853 ,
I don't see anything in the Octane preview window.

In the lower right hand side of the preview window, I see:

0 tris, GeForce GT 640 (failed)

I have a GeForce GT 640 (obviously) in a Windows 7 machine. I basically built the least expensive machine that would hold the card. I've since been reading that the 600 series may not have been the best choice for Octane 1.0 Beta 2.58e.

I don't really have a deep understanding of the issues involved. I'd just like to produce a few graphic art projects with Octane's render times.

Help?

Re: GT GeForce 640 issues?

Posted: Sun Sep 09, 2012 11:20 pm
by t_3
maybe a dumb question, but did you use the kepler-build of octane?

Re: GT GeForce 640 issues?

Posted: Wed Sep 26, 2012 12:27 am
by larsmidnatt
i'm trying to find that build myself, not sure where it is. Link?

EDIT: I found it myself after looking in the forums, sorry to bother. It's up and running pretty well on my 660ti.