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OctaneRender® for Maya® beta 2.58n [OBSOLETE]

Posted: Sun Aug 19, 2012 6:45 pm
by JimStar
Refractive Software®/Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.


Maya® Version Requirements

This release will work with Maya® Versions 2011, 2012 and 2013 / 32-bit & 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®. Materials from the Live DB are currently not available.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://www.refractivesoftware.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 179€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® Beta License" priced at 99€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses,
just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


BUG FIXES SINCE LAST RELEASE:
  • Fixed the bug that crashed Maya sometimes (when empty sets were present in scene).
NEW FEATURES SINCE LAST RELEASE:
  • Added the "Image sequence" feature to Octane image textures.

DOWNLOAD

Next version HERE.


Yours,
The OctaneRender™ Team.

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Sun Aug 19, 2012 6:50 pm
by RickToxik
Seems like I'm not the only one working on a Sunday :ugeek: Thanks for the update.

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Sun Aug 19, 2012 7:31 pm
by Slimshader
Nice update! Thanks!! :D

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Sun Aug 19, 2012 10:33 pm
by jmfowler
Thankyou Jesus! - I mean Jimstar!

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Mon Aug 20, 2012 2:11 am
by doctorpangloss
thanks for the fixes, very helpful

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Mon Aug 20, 2012 10:48 am
by renmaxhb
Thank you for this!Great work!

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Mon Aug 20, 2012 12:21 pm
by Hatak
Use marble for bump. After ~24 sample, the render window fast reboot and bump map change.

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Mon Aug 20, 2012 12:38 pm
by JimStar
Hatak
Thanks for report, I will check it.

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Mon Aug 20, 2012 4:26 pm
by ruhi
hi JimStar..

When i bought Octane render licenses i wish to see reliable maya export plugin but you force the people to buy your plugins...

I've already bought 11 octane beta licenses for supporting team but i dont want to be forced to buy additions..

At least we should be able to use or transfer our licenses between standalone or plugins..

Re: OctaneRender® for Maya® beta 2.58n [CURRENT]

Posted: Mon Aug 20, 2012 6:21 pm
by JimStar
ruhi wrote:hi JimStar..

When i bought Octane render licenses i wish to see reliable maya export plugin but you force the people to buy your plugins...

I've already bought 11 octane beta licenses for supporting team but i dont want to be forced to buy additions..

At least we should be able to use or transfer our licenses between standalone or plugins..
Thanks for the kind words.

The question is not the right place.