Real-time Engine Interaction and Octane
Posted: Sun Jul 29, 2012 3:51 pm
How can a client get his desired interactive walk-through plus state of the art CGI renderings and movies for his marketing without making him paying two times? As most of you know todays game-engines offer a good feature set but it's a long way to CGI quality. Especially if it comes to GI and interior design.
So I took a look and thought out a way to reduce this double costs with todays tools I have at hand.
I started with the real-time version and used MentalRay for baking lightmaps. The only way to get good (static) light distribution in real-time. Since I offer a stand-alone application I just can do some levels (to keep this gaming term) with different light conditions.
I worked out some technical key elements like not making all the models to lowpoly.
Then Octane entered the game.
I converted all my standard materials with the nice Converter in 3dsmax and after 20min of fast tweaking I got a good looking realistic scene.
Now I could tweak it further, add some more stuff and so on.
All in all I was really happy with the result and a large advantage is the good rendertime for the "hybrid" setup.
Below are a few images and a YouTube link with a movie I recorded.
http://www.youtube.com/watch?v=mqF5WfnC ... rofilepage
So I took a look and thought out a way to reduce this double costs with todays tools I have at hand.
I started with the real-time version and used MentalRay for baking lightmaps. The only way to get good (static) light distribution in real-time. Since I offer a stand-alone application I just can do some levels (to keep this gaming term) with different light conditions.
I worked out some technical key elements like not making all the models to lowpoly.
Then Octane entered the game.
I converted all my standard materials with the nice Converter in 3dsmax and after 20min of fast tweaking I got a good looking realistic scene.
Now I could tweak it further, add some more stuff and so on.
All in all I was really happy with the result and a large advantage is the good rendertime for the "hybrid" setup.
Below are a few images and a YouTube link with a movie I recorded.
http://www.youtube.com/watch?v=mqF5WfnC ... rofilepage