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B picture : invasion of the heary instances

Posted: Tue Jul 24, 2012 8:50 pm
by pid18000
just a test for fun :D
7200 inhabitants, each 605k poly / 34k hairs

Re: B picture : invasion of the heary instances

Posted: Tue Jul 24, 2012 9:34 pm
by RayTracey
Loving it :D You should make an animation with them.

Re: B picture : invasion of the heary instances

Posted: Tue Jul 24, 2012 10:10 pm
by rappet
Funny indeed :lol:
Looks like they are waiting for the concert to begin :mrgreen:
Looking forward to your next hairy post.

Re: B picture : invasion of the heary instances

Posted: Wed Jul 25, 2012 12:28 am
by GeoPappas
pid18000 wrote:just a test for fun :D
Awesome...

Re: B picture : invasion of the heary instances

Posted: Wed Jul 25, 2012 1:09 pm
by nildoe
Time and memory used? did u use Hair and fur or what other plug u sused to make the hair? is the hair geometry based?

Re: B picture : invasion of the heary instances

Posted: Wed Jul 25, 2012 3:22 pm
by pid18000
Thank you all :)
nildoe wrote:Time and memory used? did u use Hair and fur or what other plug u sused to make the hair? is the hair geometry based?
Well, it's really a dirty test
I sculpted the beast in zbrush, apply a fibermesh and export the whole as obj :oops:
So hairs are geo yes. The obj is about 605k poly

I've launched the render and went slacking on my sofa :mrgreen:
I guess it tooks about 1h and half or 2h. I stopped it at about 5.5k sample (direclightning)
230Mo memory used

I'll make something more elaborated as soon as I get time for it

cheers