BUG? from 2.56 to 2.58f using .exr as source light
Posted: Thu Jul 19, 2012 7:24 am
Hi,
I just switch from 2.56 to 2.58f version,
and render my basic studio setup again,
and here is the strange result.
- all the scene use a basic white material.
- except the source light, which is a white material + a texture emission+ a texture map(an .exr file).
the light source seems to project light on objects using their own coordinate texture
any ideas?

I just switch from 2.56 to 2.58f version,
and render my basic studio setup again,
and here is the strange result.
- all the scene use a basic white material.
- except the source light, which is a white material + a texture emission+ a texture map(an .exr file).
the light source seems to project light on objects using their own coordinate texture
any ideas?