Feature request : Cloud procedural texture
Posted: Mon Jul 09, 2012 12:39 pm
Hi, I often need a "Cloud" procedural texture for Bump on metal plates for example, or even on floors. The closest procedural texture available in Octane seems to be "Turbulence", but gives some sharp edges, like a Voronoi texture.
This is not natural for most effects. Applying bump texture by using UV textures is very memory consuming for bump on large surfaces. So, a procedural "Cloud" texture like the one available in Blender would be really useful.
On a model I am currently working on, I have to apply the subsurf modifier and use a read displacement for Bump in order to avoid the use of a Bump texture in Octane. It is more complicated and requires also Vertex groups to avoid real displacements in some unwanted areas, a thing that would not be necessary with Texture Bump, that doesn't actually deform the geometry of objects.
This is not natural for most effects. Applying bump texture by using UV textures is very memory consuming for bump on large surfaces. So, a procedural "Cloud" texture like the one available in Blender would be really useful.
On a model I am currently working on, I have to apply the subsurf modifier and use a read displacement for Bump in order to avoid the use of a Bump texture in Octane. It is more complicated and requires also Vertex groups to avoid real displacements in some unwanted areas, a thing that would not be necessary with Texture Bump, that doesn't actually deform the geometry of objects.