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motiva colimo

Posted: Fri May 11, 2012 6:09 pm
by Elvissuperstar007
http://www.youtube.com/watch?v=yEhgXRtDwY8
http://smotri.sngpoisk.ru/video/H-9yoIKAT7I/
Support octane!
it would be great if-octane layers made ​​by motiva colimo
render to 20 options are not the most pleasant, and render to every 12-15 hours

sorry for bad english

Re: motiva colimo

Posted: Fri May 11, 2012 6:27 pm
by Elvissuperstar007

Re: motiva colimo

Posted: Sat May 12, 2012 7:13 am
by glimpse
This feature would be interesting =) though i would prefere MaxwellRender's path, where they intgrate the solution into program, allowing to animate those lights & export movie afterwards =) so you render an image & then could make a light study =)

Re: motiva colimo

Posted: Sat May 12, 2012 10:40 am
by matej
This looks very interesting and useful. If Octane would be able to render the passes that are needed by Colimo then I suppose it could be used (even) in a standalone workflow.

Re: motiva colimo

Posted: Sat May 12, 2012 11:58 am
by acc24ex
excellent
fryrender has a similar thing..
well, someone did ask for this before - and it would be an excellent and advanced feature, and would add to the whole realtime render feature a lot, making it actually realtime (for single shots at least)

But, you know they have to finish and polish the kernel first in order to put advanced stuff like this.. I guess the problem is probably because of gpgpu computing is not flexible enough, so this should be done on cpu, if the textures can be tracked in memory - you know switching from gpu to cpu takes time to load..
I really hope the new team they are assembling are going to speed up their programming workflow.. they probably need to assemble a small team just to do the postprocessing like this..

Re: motiva colimo

Posted: Thu Jan 16, 2014 5:56 pm
by Area D
No news in this direction?...this tool is great! :?:

Re: motiva colimo

Posted: Thu Sep 24, 2015 10:55 am
by Area D
+1