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Alloy Wheel

Posted: Tue Jun 01, 2010 9:10 pm
by blackbeltrat
Hi guys
This is my first Testrendering with Octane.
Hope you like it.

Does anyone knows how to reduce the white Pixels on the Rendering ?

My Hardware:

Graphic: Gforce 8800 GTX
CPU: 2x Dualcore
RAM:4GB

thanks

Re: Alloy Wheel

Posted: Tue Jun 01, 2010 9:35 pm
by greg.thoman
The next release supports MLT, which should take care of it automatically.
For now, you should over sample by at least 2x, de-noise and then resize.
Hope this helps.

Re: Alloy Wheel

Posted: Tue Jun 01, 2010 10:30 pm
by rman1974
blackbeltrat wrote: Does anyone knows how to reduce the white Pixels on the Rendering ?
If I were you, I'd try to blur you HDRI (in HDRShop or Photoshop for example). I'm not sure about octane but more variegated HDRI (in environment or IBL) produce more noise in any render. And, of course, we all are waiting MLT.

Re: Alloy Wheel

Posted: Wed Jun 02, 2010 8:01 am
by blackbeltrat
thanks guys i will try it

Re: Alloy Wheel

Posted: Wed Jun 02, 2010 1:03 pm
by radiance
you also need to scale down your bumpmap power, it's way too high.

Radiance