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OctaneRender® for 3ds max® v1.0 beta 2.58c[OBSOLETE]

Posted: Sun Apr 22, 2012 11:51 pm
by Karba
Refractive Software®/Otoy® is proud to announce the availability of a new version of OctaneRender® for 3ds max®: Version 1.0 beta 2.58c.
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® 3ds max®.


3ds max® Version Requirements

This release will only work with 3ds max® Versions 2010, 2011 & 2012 / 32bit & 64x / Base & Design on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender® for 3ds max® implements all functionality of OctaneRender® standalone inside 3ds max®.
Any feature that the Standalone edition supports is supported by the 3ds max® plugin.

Note that this plugin product is built against OctaneRender® Standalone v1.0 beta 2.58, which does not include instancing and object motion/transform editing.
When OctaneRender® Standalone 2.6 is released during the next weeks, the plugin will be updated shortly thereafter to include the new functionality of 2.6.
However, due to the fact that the plugin is tightly integrated in 3ds max, and requires no file IO for changes to scene or object motion, moving objects, changing scene geometry and rendering animations is already MUCH faster than with the old 3ds max export script and file IO with the standalone version, so don't be dissapointed until you actually try it. You will notice rendering animations straight from within 3ds max® is very fast. (for example: what takes 5 minutes to export/import with file IO using exporters takes 20-30 seconds with the plugin product version)

Backburner is not supported properly still. Don't use it. We work on it.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender® for 3ds max®, you need to also have an activated OctaneRender® Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the 3ds max plugin and use it without also owning an activated copy of OctaneRender® Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://www.refractivesoftware.com/shop/

If you do not own an OctaneRender® Standalone Edition License yet:
You can purchase both the OctaneRender® Standalone Edition and the OctaneRender® for 3ds max® Edition as a reduced price bundle, purchase the bundle priced at 179€

If you already own one or more OctaneRender® Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender® for 3ds max® v1.0 Beta License" priced at 99€

You can also purchase a 3, 5 or 10 pack of OctaneRender® for 3ds max® licenses,
just like OctaneRender Standalone Edition packs.


DEMO VERSION AVAILABILITY

Currently there is no demo version available of the 3ds max® plugin product.
We will be providing one soon sometime in january after the christmas holidays.


INSTALLATION INSTRUCTIONS

At this moment there isn't automatic installation. You have to copy files to 3ds max manually.
Please read the installation text file included in the download ZIP file archive.


OCTANELIVE®

Just like OctaneRender® Standalone, The 3ds max® plugin product also needs an additional octanelive license and be activated on a machine.
This has to be done in the plugin interface panel in 3ds max, and is covered in the included PDF manual.
It can only be done after an OctaneRender® Standalone license is already activated on the machine in question.



BUG FIXES SINCE LAST RELEASE:
  • Buttons flicking in octane viewport .
  • Zero opacitiy after arch & desing material conversion.
  • Image textures aren't shown in 3ds max viewport with old viewport engines.
DOWNLOAD

We have 3 separate archives available for download, for Autodesk® 3ds max® 2010, 2011 and 2012.
Each archive contains the manual and installation text file, and both 32bit and x64 versions of the plugin,
so you only need to dowload one archive for your 3ds max® version from the following download links:

3ds max® 2010: http://www.refractivesoftware.com/plugi ... _2.58c.zip (50MB ZIP File)
3ds max® 2011: http://www.refractivesoftware.com/plugi ... _2.58c.zip (50MB ZIP File)
3ds max® 2012: http://www.refractivesoftware.com/plugi ... _2.58c.zip (50MB ZIP File)


Yours,
The OctaneRender® Team.

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 2:08 am
by MaTtY631990
Thanks, just tried and tested direct3D display of octane bitmaps and works perfectly.

Keep it up :)

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 6:44 am
by nildoe
Man What a way to start the week! YES D3d is supported!! thx alot Karba! it works great!

Nildo

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 7:25 am
by gabrielefx
speaking about software Refractive Software has the best customer service in the world.

Thank you Karba.

Regards

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 7:29 am
by Jaberwocky
Nice one karba

going to give it a try now.

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 7:43 am
by Jaberwocky
Karba

Just tried it..

It works really well... Super job. No flashing of the Icons now and the materials update both in the max and octane viewports , including when applying maps without the need to refresh the octane render window.

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 10:03 am
by Angelos
main problem of network render is that the GPU must be initiated
if i log in into network machine through remote connection the GPU is not initiated and octane doesn't work
but if i log in manually directly on the render machine and run the render service octane run fine

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 2:54 pm
by ttaberna
gabrielefx wrote:speaking about software Refractive Software has the best customer service in the world.

Thank you Karba.

Regards
We both know who others have not! :twisted:

Nice release Karba!
Testing right now.
Thanx

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 3:09 pm
by rodrigotrovao
The online materials funcionality is working?

Re: OctaneRender® for 3ds max® v1.0 beta 2.58c[CURRENT]

Posted: Mon Apr 23, 2012 3:57 pm
by dawe
Still I cant get the z depth to work!