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help needed - test scenes for black geometry OBJ import

Posted: Mon May 17, 2010 10:23 am
by radiance
Hi all,

Some users have reported object materials loading as pure black on some materials.
Can someone please attach some reasonably small OBJ+MTL files here which exhibit the problem, as we cannot reproduce it with our testscenes ?

Thanks,
Radiance

Re: help needed - test scenes for black geometry OBJ import

Posted: Mon May 17, 2010 10:45 am
by MagnusL3D
Not sure if this helps but I've gotten black .OBJ's to when exporting from Houdini.

I solved this in Houdini by assigning correct normals to the object, the black objects had no normals assigned to them, essentially 0,0,0 on the vertex's.

/M

Re: help needed - test scenes for black geometry OBJ import

Posted: Mon May 17, 2010 10:55 am
by livuxman
One of the problems, if not unique, is with geometry that does not contain normals.
In the previous version the normals was generated correctly by octane, but now appears black.
Attached is a basic example, that imported with the previous version appears correctly and now appears black.

Cheers

Re: help needed - test scenes for black geometry OBJ import

Posted: Mon May 17, 2010 10:59 am
by Nostromo
Thanks for the sample, I'll try it right away.

Re: help needed - test scenes for black geometry OBJ import

Posted: Mon May 17, 2010 11:14 am
by Nostromo
Extremely strange.. on my machine it displays fine, just like previous version.

Are you using the default obj import settings and just starting octane, import mesh and display ?

Thanks
/M

Re: help needed - test scenes for black geometry OBJ import

Posted: Mon May 17, 2010 11:18 am
by livuxman
Yes, I open the program, add the object and give it to render, do not play anything else.
I use the linux version, may have something to do.

Re: help needed - test scenes for black geometry OBJ import

Posted: Mon May 17, 2010 1:33 pm
by Nostromo
Ok, thanks that is fixed. Was only for Mac/Linux.