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Help with lighting a room

Posted: Sun May 16, 2010 3:15 pm
by scandog72
Hi Everyone,

I finally took the plunge and purchase Octane.

I have a question on setting up materials, lighting etc for lighting a room. I have seen some really great pictures but I am having problems achieving similar results.

Just for learning I have created a simple scene in Blender of a room with two windows (no glass) with a desk and vase.

I can get okay results using Sunlight and direct lighting with 4000 samples at 7minutes, but with pathtracing at 16000 and several hours the image still doesn't clean up and light up as much as direct lighting.

I have attached three renderings with the different settings.

Thanks for the help

Re: Help with lighting a room

Posted: Mon May 17, 2010 8:20 am
by radiance
Hi,

Try adding some more windows or larger windows.
Octane lacks a few features at this point (MLT, portals) to make interiors render efficient with only small light holes/windows.

Radiance