leaves and grass transparency?
Posted: Sun Apr 25, 2010 8:56 am
Hi all
In Octane Render, how can i create the leaves/grass transparency? Does i have to use .tga with an alpha channel - like in video games, or use 2 images(a difuse map and transparency black and white map) like in standard renderers?
In Octane Render, how can i create the leaves/grass transparency? Does i have to use .tga with an alpha channel - like in video games, or use 2 images(a difuse map and transparency black and white map) like in standard renderers?