My wishlist
Posted: Sat Apr 24, 2010 8:31 pm
I love this application. Thanks to the team for all their hard work in getting this far, and for the exceptional support.
Right, I'm pretty new here, so forgive me if some of these have already been suggested, or already logged for implementation (or already in the application but hidden from me!):-
wishlist for UI:
1. I guess the main thing for me would be the ability to drag any part of the node inspector (that can be created as an individual node in the graph editor) from the node inspector to the graph editor where it would become a new node with the settings intact. This would have many benefits, like speeding up the creation of a node network (and allowing you to export parts you'd like to reuse in other scenes - see point 3).
2. The ability to save many different named camera views and recall them from an editable dropdown list (ability to rearrange, render out all of the views in a particular order, delete views you no longer want). Essential if doing some photoshop tweaks afterwards and change is made requiring a rerender. (If exporting a node/s was possible this would be covered by importing named camera nodes)
3. Ability to share all nodes between scenes, preferably by exporting XML files that describe nodes (or collections of nodes) and then being able to import them again into another scene.
4. Ability to collapse a group of nodes into a single explorable node (like the preview configuration node).
BUG REPORT: Everything is working fine so far. I like the UI improvements made in 1.021 but I'm finding that switching to path tracing instantly causes the driver (197.13) to stop working and recover. Direct lighting works fine with no problems. (With v1.02 pathtracing seems to be much more stable.)
Thanks again for listening.
Win 7 64 - Q6600 - 4gb ram - GTX 260 896mb - driver: 197.13
Right, I'm pretty new here, so forgive me if some of these have already been suggested, or already logged for implementation (or already in the application but hidden from me!):-
wishlist for UI:
1. I guess the main thing for me would be the ability to drag any part of the node inspector (that can be created as an individual node in the graph editor) from the node inspector to the graph editor where it would become a new node with the settings intact. This would have many benefits, like speeding up the creation of a node network (and allowing you to export parts you'd like to reuse in other scenes - see point 3).
2. The ability to save many different named camera views and recall them from an editable dropdown list (ability to rearrange, render out all of the views in a particular order, delete views you no longer want). Essential if doing some photoshop tweaks afterwards and change is made requiring a rerender. (If exporting a node/s was possible this would be covered by importing named camera nodes)
3. Ability to share all nodes between scenes, preferably by exporting XML files that describe nodes (or collections of nodes) and then being able to import them again into another scene.
4. Ability to collapse a group of nodes into a single explorable node (like the preview configuration node).
BUG REPORT: Everything is working fine so far. I like the UI improvements made in 1.021 but I'm finding that switching to path tracing instantly causes the driver (197.13) to stop working and recover. Direct lighting works fine with no problems. (With v1.02 pathtracing seems to be much more stable.)
Thanks again for listening.
Win 7 64 - Q6600 - 4gb ram - GTX 260 896mb - driver: 197.13