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Small kitchen - advice needed
Posted: Wed Jan 11, 2012 9:24 pm
by jamnique
Hi, i would appreciate some advice from someone doing interior renders, flythroughs especially.
I am doing this kitchen, it's going to be a 3-5 min presentation, preferably in HD.
When i give any real power to the emitters, they start producing a lot of noise.
The image below reached 9000 samples in 30 minutes, and is still noisy.
Are such rendertimes to be expected with such a scene, or am i messing something up?
Could someone please look at the settings?
I have a gtx 460, I'm using directlight/diffuse with 2 bounces.
Bringing rendertimes down is crucial with this job, realism isn't a priority really.
If it can't be helped i will use Ambient Occlusion instead and make emitters very very weak.
I sure would like to keep some direct lighting though.
Any thoughts?
Re: Small kitchen - advice needed
Posted: Wed Jan 11, 2012 11:59 pm
by roeland
It is possible that octane spends too much computation at the large light in the middle. Since 2.56 you can improve this by setting the sampling_rate parameter of that emission to a value smaller than one.
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Roeland
Re: Small kitchen - advice needed
Posted: Thu Jan 12, 2012 12:57 am
by jamnique
roeland wrote:It is possible that octane spends too much computation at the large light in the middle. Since 2.56 you can improve this by setting the sampling_rate parameter of that emission to a value smaller than one.
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Roeland
Thanks Roeland! I will try it right away. I was using 2.52 for this.
Meanwhile i got closer to the look i wanted with Ambient Occlusion and some playing with the lights' efficiencies.
Took under 3 minutes to get to 2048 samples and a clean enough render.
Re: Small kitchen - advice needed
Posted: Thu Jan 12, 2012 1:58 am
by jamnique
There seems to be a big big diference in the way of interpreting efficiency values between 2.52 and 2.56.
Is the 2.56 way the way to go now or some kind of bug?
Re: Small kitchen - advice needed
Posted: Thu Jan 12, 2012 3:22 am
by roeland
No, that is probably a bug. There shouldn't be such a difference. Can you send us this scene? (or a simpler variant that also has this problem)
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Roeland
Re: Small kitchen - advice needed
Posted: Thu Jan 12, 2012 4:21 am
by jamnique
I tried PM-ing you, but the message refuses to be sent.
Here's the scene.
http://www.sendspace.com/file/mk22xy
Thanks for looking into it. It was created in 2.52.
To easily reproduce the difference problem turn the environment off.
Value wise the new response seems more logical, but i find it hard to maintain the shadow under the top cabinet without blooming the highlight (of the small light) too much.
Also, even if i set tonemapping to the max, set efficiency and distribution to one and power to 100.000, I can't get the big light to light the room by itself in 2.56 (which might actually be the source of the shadow i'm trying to keep).
Good hunting ;]
Re: Small kitchen - advice needed
Posted: Thu Jan 12, 2012 5:39 am
by roeland
This is a problem with emitters inside macro nodes in version 2.56. It will be fixed in our next test release in a few days.
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Roeland
Re: Small kitchen - advice needed
Posted: Thu Jan 12, 2012 3:33 pm
by jamnique
roeland wrote:This is a problem with emitters inside macro nodes in version 2.56. It will be fixed in our next test release in a few days.
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Roeland
That explains it ;] Thanks!