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Shadow Catcher Material?

Posted: Sun Dec 04, 2011 6:56 am
by newmountain
Is there a way or a material available in octane that can catch an object's shadow without a visible ground plane? Thx.

Re: Shadow Catcher Material?

Posted: Sun Dec 04, 2011 8:41 am
by Refracty
This shader was asked for so many times.
I hope it will come soon.

Re: Shadow Catcher Material?

Posted: Sun Dec 11, 2011 3:28 pm
by ROUBAL
As well as Shadow Caster only and Materials without shadows for cylindrical or spherical background !

Re: Shadow Catcher Material?

Posted: Mon Oct 08, 2012 11:16 am
by lucidlook
Is it *THAT* difficult to increase the alpha of the pixel each time it receives the photon?...

Re: Shadow Catcher Material?

Posted: Tue Oct 09, 2012 7:47 am
by Refracty
lucidlook wrote:Is it *THAT* difficult to increase the alpha of the pixel each time it receives the photon?...
I don't think it is hard to embed

Now that instancing is ready and the optimisation for kepler is almost done there is time for important features like this:
shadow catcher material, sunlight through glass and motion blur. Lets hope it comes soon.