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Industrial Dinner

Posted: Sun Nov 20, 2011 6:40 pm
by Populus
Modeled in Modo 501. Chair design based on a model from 3darchive by Denis Shtein. Rendered in octane beta 2.55b with pt for about 3 hours @ 4096*2048. Color/contrast adjustment in ps. Thanks for stopping by!

Re: Industrial Dinner

Posted: Sun Nov 20, 2011 10:27 pm
by t_3
Populus wrote:Modeled in Modo 501. Chair design based on a model from 3darchive by Denis Shtein. Rendered in octane beta 2.55b with pt for about 3 hours @ 4096*2048. Color/contrast adjustment in ps. Thanks for stopping by!
wow, fantastic! how much tris, vram use, render time?

Re: Industrial Dinner

Posted: Mon Nov 21, 2011 4:55 am
by Populus
Thanks, about 3.6 Mil tris. 644 MB vram for geometry, 144 MB for textures and 950 MB in total. Rendertime ~ 3h on gtx 470 + 480.

Re: Industrial Dinner

Posted: Mon Nov 21, 2011 12:38 pm
by acc24ex
nice... the lights look really realistic, it's sss right? .. the fire needs a bit more work, it's too bright.. nice stuff man

Re: Industrial Dinner

Posted: Mon Nov 21, 2011 4:12 pm
by Populus
Thanks, yes the lampshades has sss shader applied to them (I have not understand the sss in octane completely, but I guess they turned out ok...) The fire was a little bit of experiment; the mesh is made in sculpris and I used a material mix between diffuse with blackbody emission and a specular material for a bit of transparency. I agree it could use a little more work though.

Re: Industrial Dinner

Posted: Mon Nov 21, 2011 7:38 pm
by Populus
Had to shoot a fast one of the tables as well.... just a little over 1 hour rendertime @ 1800*1400.

Re: Industrial Dinner

Posted: Fri Nov 25, 2011 6:30 pm
by jp_vas
hi, fantastic image friend, how do you manage to get the short rendering time? i have a gtx 580, and with a scene the third as complex of yours it takes 8 hours to clean up.
what kernel did you use?
Did you use portals in the windows?

thx
nice work

Re: Industrial Dinner

Posted: Sat Nov 26, 2011 4:54 am
by Populus
@ jp_vas: Glad you like the image! The scene is rendered on a gtx 470 + gtx 480 (I´ll go update my profile right now... :oops: ) and use pt render kernel, no portals.

Re: Industrial Dinner

Posted: Sat Nov 26, 2011 7:49 am
by 3rdeye
very realistic renders..great work mate !!