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Re: Cinema4D version 2021.1.5-(R3) (Stable 2021) 02.06.2022

Posted: Wed Jun 22, 2022 7:00 pm
by rrbarb
rrbarb wrote:
rrbarb wrote:I am seeing this Store Render Buffer issue across multiple machines. And multiple "recent" versions of c4d-octane-nvidia - real mystery at this point- but it is happening here. Still digging on it.
./rrb
No OSL - Nor AI Up sample in jobs.
./rrb
I have not had success deleting saved buffer. Two thing of interest- If file is an object with alpha background- on the machines where the Store Buffer works- the alpha is Black. On machine where the Store Buffer does not work with Beauty pass- the Noise pass -does- work- so maybe something with the Z or layering and/or alpha is getting disrupted.

Re: Cinema4D version 2021.1.5-(R3) (Stable 2021) 02.06.2022

Posted: Mon Jun 27, 2022 2:36 pm
by khomatech
Really don't like this new visual style for the Node Editor. Buttons are harder to click and it's just laggy overall. Hope we can go back to the old one as this doesn't add anything useful whatsoever.

Re: Cinema4D version 2021.1.5-(R3) (Stable 2021) 02.06.2022

Posted: Mon Jun 27, 2022 6:23 pm
by aoktar
khomatech wrote:Really don't like this new visual style for the Node Editor. Buttons are harder to click and it's just laggy overall. Hope we can go back to the old one as this doesn't add anything useful whatsoever.
Very strange because it's not just a new style, it's also new drawing library with high quality of floating math. It will give more opportunities to improve the interface without relying the maxon functions. So it adds more than you can imagine. Just compare the zooming between old/new style.
Your CPU should be very slow it's laggy or hard to click. It's very fluent and easy to work on my side. Btw you can switch to old from node dialog menu or settings/nodes.

Re: Cinema4D version 2021.1.5-(R3) (Stable 2021) 02.06.2022

Posted: Mon Jun 27, 2022 9:23 pm
by thanulee
Hello,

I get a bug with nested cloners.
I know they are tricky to fix, but please take a look and let me know what is possible

Scene files and video: https://www.dropbox.com/sh/27e2utu86w4b ... qzrNa?dl=0

Many thanks!

Re: Cinema4D version 2021.1.5-(R3) (Stable 2021) 02.06.2022

Posted: Mon Jun 27, 2022 10:30 pm
by aoktar
thanulee wrote:Hello,

I get a bug with nested cloners.
I know they are tricky to fix, but please take a look and let me know what is possible

Scene files and video: https://www.dropbox.com/sh/27e2utu86w4b ... qzrNa?dl=0

Many thanks!
Don't know any tricks! It's not working for now and making a fix that's not easy. I'll try it later

Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Posted: Mon Jun 27, 2022 11:07 pm
by SSmolak
OSL tilers are very great things to make small texture tiles not repeative but unfortunately seed and randomizing doesn't work in their code.
OSL_tilling.jpg
Only way is to make different rotation in transform nodes for individual images ( 0, 90, 180, 270 degree ) - but without randomizing them.

Original texture :
OSL_tilling_original.jpg

Re: Cinema4D version 2021.1.5-(R3) (Stable 2021) 02.06.2022

Posted: Wed Jun 29, 2022 6:17 pm
by rrbarb
rrbarb wrote:
rrbarb wrote:
rrbarb wrote:I am seeing this Store Render Buffer issue across multiple machines. And multiple "recent" versions of c4d-octane-nvidia - real mystery at this point- but it is happening here. Still digging on it.
./rrb
No OSL - Nor AI Up sample in jobs.
./rrb
I have not had success deleting saved buffer. Two thing of interest- If file is an object with alpha background- on the machines where the Store Buffer works- the alpha is Black. On machine where the Store Buffer does not work with Beauty pass- the Noise pass -does- work- so maybe something with the Z or layering and/or alpha is getting disrupted.
On the machines that were having this issue. OCIO > sRGB was the colorspace setting in LV. And these machines did not have OCIO configured to an ACES config file. By changing the LV colorspace to HDR> sRGB the Stored buffer works as expected. And with proper configuration of OCIO - OCIO> sRGB also works as expected.
Just on last question on this: Why does alpha backgrounds go to black in Stored Buffer image?

./rrb

Re: Cinema4D version 2021.1.5-(R3) (Stable 2021) 02.06.2022

Posted: Wed Jun 29, 2022 9:06 pm
by aoktar
rrbarb wrote: On the machines that were having this issue. OCIO > sRGB was the colorspace setting in LV. And these machines did not have OCIO configured to an ACES config file. By changing the LV colorspace to HDR> sRGB the Stored buffer works as expected. And with proper configuration of OCIO - OCIO> sRGB also works as expected.
Just on last question on this: Why does alpha backgrounds go to black in Stored Buffer image?

./rrb
- You should set OCIO variable or path for every machines.
- It doesn't have a capability of displaying the alpha for some reason. Porting to the new graphic library(used for nodegraph) that can provide this feature.

Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Posted: Thu Jun 30, 2022 3:20 pm
by SSmolak
Custom OSL directory never worked right ? It never shows in the OSL directory list.
OSL_dir.jpg
OSL_dir.jpg (3.85 KiB) Viewed 2751 times

Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Posted: Thu Jun 30, 2022 6:32 pm
by lightborne
I am having an issue with the Scatter object after upgrading from 2021.1.4-(R4) to 2021.1.5-(R4)

I have a .abc animation inside an Octane Scatter object but the render looks very different. Cinema 4D R26.0.14

I saw in the release notes "Fix: orientation problems with scatter object" What exactly was the fix and how can I fix this issue? Thank you!!!
Adobe_After_Effects_2022_-_Untitled_Project.aep__768.jpg