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Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Fri Feb 19, 2021 11:45 am
by SSmolak
I don't remember if it was before but changing PMC render settings doesn't update in LiveViewer automatically. LV needs to be updated by simple camera move.

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Sat Feb 20, 2021 2:58 am
by Kalua
I have been testing some animation projects and have realised something:
Geometry with a displaced shader doesn't produce motionblur? Is that correct?

https://vimeo.com/514494921?fbclid=IwAR ... 3FSfKiRtAI

In this video, all the walls and ceiling have a not displaced white plaster. The wooden floor has it and I couldn't notice motion blur.
Please confirm ths is correct.
Cheers,

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Sat Feb 20, 2021 7:29 am
by aoktar
Kalua wrote:I have been testing some animation projects and have realised something:
Geometry with a displaced shader doesn't produce motionblur? Is that correct?

https://vimeo.com/514494921?fbclid=IwAR ... 3FSfKiRtAI

In this video, all the walls and ceiling have a not displaced white plaster. The wooden floor has it and I couldn't notice motion blur.
Please confirm ths is correct.
Cheers,
Yes correct

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Sat Feb 20, 2021 6:48 pm
by jayroth2020
Texture displacement does not support motion blur, but vertex displacement does. Vertex displacement requires a much higher density mesh to start with, however. You can read about it here:
https://docs.otoy.com/cinema4d/OSLVerte ... ement.html

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Mon Feb 22, 2021 1:37 am
by SRCOBB
I don't know if anybody else has had this - in these last couple of 2020 releases, when the denoiser is applied the whole screen just goes black in the live viewer. MAC Cuda version -OSX 10.13.6

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Mon Feb 22, 2021 3:23 am
by Kalua
SRCOBB wrote:I don't know if anybody else has had this - in these last couple of 2020 releases, when the denoiser is applied the whole screen just goes black in the live viewer. MAC Cuda version -OSX 10.13.6
It happens to me randomly. Can't tell the pattern.

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Mon Feb 22, 2021 3:27 am
by Kalua
So, I have been using 2020.2 R3, and tried the toon shader: it keeps crashing Octane. I must close C4D and reopen it.
Regards,

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Mon Feb 22, 2021 9:37 am
by 3dworks
bepeg4d wrote:About 2020.2 Mac CUDA versions, sorry, there are issues in the core SDK with this version, and both AI Denoiser and AI Up Sampling are giving CUDA error 700 also in Standalone .
The core devs are investigating the issue, and will be fixed in the next update.

In the meantime, please go back to 2020.2-RC6 Mac CUDA version:
Enterprise c4doctane 2020.2-RC6 Mac CUDA
Studio c4doctane 2020.2-RC6 Mac CUDA

ciao Beppe
Hi Beppe, is this about going to be fixed anytime soon?

Thank you!

Markus

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Mon Feb 22, 2021 9:56 am
by bepeg4d
Hi Kalua and 3dworks,
in both cases, we need to wait for the upcoming 2020.2.1 SDK for a fix.

ciao Beppe

Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021

Posted: Mon Feb 22, 2021 1:12 pm
by Kalua
bepeg4d wrote:Hi Kalua and 3dworks,
in both cases, we need to wait for the upcoming 2020.2.1 SDK for a fix.

ciao Beppe
Thank you, Beppe
Since we are on R3, I thought they were already solved.
Regards,