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Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 12:02 am
by thodosplay998
Still same button on Tonemap.

I'm not even talking about design(still poorly designed) i made my own version by myself. I'm talking about usability.

You could leave it as a ComboBox that was in RC(not stable releases) without any icons. But now we need to navigate trough 4 clicks...

If you want to leave buttons - make falling list(ComboBox) with icons, no problem. Like this. Or at least give us a way how to customize them by ourselves.
Image


MY STYLE OF ICONS

So, talking about icons - everyone can use them if you think that this variant looks better. CHECK ARCHIVE AT THE BOTTOM OF THE POST
Image

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 10:15 am
by bepeg4d
false alarm...
ciao Beppe

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 10:21 am
by aoktar
thodosplay998 wrote:Still same button on Tonemap.

I'm not even talking about design(still poorly designed) i made my own version by myself. I'm talking about usability.

You could leave it as a ComboBox that was in RC(not stable releases) without any icons. But now we need to navigate trough 4 clicks...

If you want to leave buttons - make falling list(ComboBox) with icons, no problem. Like this. Or at least give us a way how to customize them by ourselves.
Image


MY STYLE OF ICONS

So, talking about icons - everyone can use them if you think that this variant looks better. CHECK ARCHIVE AT THE BOTTOM OF THE POST
Image
Yes still! That's not easy to change things in five minutes.
One reason to cancellation of dropbox is that didn't love the appearance with long texts and taking much space. probably I'll remove it completely from this section and move to menus. What you offered that's not possible with c4d system

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 2:07 pm
by frankmci
aoktar wrote: Yes still! That's not easy to change things in five minutes.
One reason to cancellation of dropbox is that didn't love the appearance with long texts and taking much space. probably I'll remove it completely from this section and move to menus. What you offered that's not possible with c4d system
Personally, i like a little visual cue about what each option does, and since it's hard to represent that iconically, the different tonal backgrounds does a reasonable job. While the specific implementation may be tweaked, I think showing intuitively what an option does is clearly a better way to communicate information, as opposed to throwing a list of acronyms at the user.

I do find cycling through multiple options a bit cumbersome, though, like with the "Clay Modes" in the Live viewer. Seeing all options at once, and picking the desired one is definitely less confusing and a smoother work-flow.

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 3:23 pm
by thodosplay998
@aoktar
By the way, can you specify what names are assigned to portal material and layered material?
I figured out that hair material icon should be hairmat, but can’t guess about these two materials.

Thanks!

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 3:57 pm
by eyeonestudio
Thanks for"Desktop Pixel Scaling" support. Thank you again.

BTW, I found small problem.
"Texture Preview Size" does not supported.
2020-05-02_004049.png

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 9:57 pm
by thanulee
Heya, is there a sample scene on how to use "vectron volumes" please?
Thanks

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 10:46 pm
by aoktar
thanulee wrote:Heya, is there a sample scene on how to use "vectron volumes" please?
Thanks
unfortunately it's not yet implemented. Waiting a fix in renderer to integrate it

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Fri May 01, 2020 10:58 pm
by Kalua
Thanks, Aoktar for the release.
It's been really good so far.
One thing: I was not able , yet, to introduce Volume scattering as done iin your youtube video.
It works flawlessly with R18. It works ok inside R20, untill I start to play with Noise parameters and then the volume disappers. R21 won´t render the volume box at all.
Cheers,

Re: Cinema4D version 2020.1-R2 (Stable release) 29.04.2020

Posted: Sat May 02, 2020 8:40 am
by thodosplay998
aoktar wrote:
thanulee wrote:Heya, is there a sample scene on how to use "vectron volumes" please?
Thanks
unfortunately it's not yet implemented. Waiting a fix in renderer to integrate it
By the way, can you specify what names are assigned to portal material and layered material icons?
I figured out that hair material icon should be hairmat.png, but can’t guess about these two materials.


Thanks!