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Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Sat Apr 26, 2014 2:56 am
by MrFurious
aw1 wrote:Hey Juanjo, i would like to request you once again for any possible way of getting the textured obj (with automatically assigned textures in node editor for octane)

This feature is going to save massive amount of time for many users.

thanks for all your hard work.
I believe Juanjo did acknowledge this request stating it's quite involved and would work on this as a personal (commercial) project. An OBJ to Lighave material converter is much needed though and would be a massive timesaver as you said.

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Sat Apr 26, 2014 7:52 am
by juanjgon
Along the 2.x cycle I want to add some kind of support for "T" texture layers, among other features to help in Lightwave materials conversion. This features should help to render textured OBJ files.

-Juanjo

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Sat Apr 26, 2014 9:42 pm
by aw1
awesome..
thanks :)

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Tue May 06, 2014 12:23 pm
by juanjgon
New 2.0 feature: Support of dynamic render region while rendering with F9/F10, to fine tune and clean the noise level in the more complex areas.

[vimeo]http://www.vimeo.com/94168185[/vimeo]

-Juanjo

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Tue May 06, 2014 12:52 pm
by gordonrobb
Very cool

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Tue May 06, 2014 1:35 pm
by MrFurious
sweet..

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Tue May 06, 2014 10:50 pm
by gristle
That's a nice feature! So can you come back to an area that has already been locally refined and Octane can carry on from where it was?

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Tue May 06, 2014 10:52 pm
by gordonrobb
Best thing about this (if I understand it right) is you can render a whole image and then refine an area that still has some noise. Very helfpful.

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Tue May 06, 2014 10:59 pm
by gristle
Yes, I can see myself using this feature quite a bit.

Re: OctaneRender™ for LightWave™ 2.0 preview

Posted: Wed May 07, 2014 6:00 pm
by marchermitte
Very usefull indeed. Modo got something similar but only in the preview window. It allows you by moving the mouse over an area to focus all the CPU power right there.