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Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 8:18 pm
by Karba
merid888 wrote:hi karba another bug of octanerender into 3ds max, now say warning renders is failed !
i attach image
i need close and restar again the octanerender viewport to load the complete scene
please, let me know why happen this
regards
Does it happens when render reaches max samples?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 9:03 pm
by paoloverona
Karba wrote:merid888 wrote:hi karba another bug of octanerender into 3ds max, now say warning renders is failed !
i attach image
i need close and restar again the octanerender viewport to load the complete scene
please, let me know why happen this
regards
Does it happens when render reaches max samples?
same problem for me, it happens occasionally, sometimes after just 2 minutes from, other times after 10

Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 9:04 pm
by Karba
paoloverona wrote:Karba wrote:merid888 wrote:hi karba another bug of octanerender into 3ds max, now say warning renders is failed !
i attach image
i need close and restar again the octanerender viewport to load the complete scene
please, let me know why happen this
regards
Does it happens when render reaches max samples?
same problem for me, it happens occasionally, sometimes after just 2 minutes from, other times after 10

Does render just stop to render after this message?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 10:09 pm
by paoloverona
Does it happens when render reaches max samples?[/quote]
same problem for me, it happens occasionally, sometimes after just 2 minutes from, other times after 10

[/quote]
Does render just stop to render after this message?[/quote]
still testing in this moment: the alert "warning render is failed" pops up in a intermittent way (random duration) but the counters (sample/pix, sample/sec., time) still progress....seems that the render continue to being calculated
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 10:27 pm
by merid888
for me happen when i do click change the size of image, height and with, i strecht the viewport to do more big and that moment appear the message, warning, then render stop, i have close the viewport and star again
another thing, the sun is so slowly when i use it, maybe is for the version ?
thank you for ask karba
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 11:12 pm
by mbetke
Getting desperate here with my instances.
As soon as I enable them it slaps the gras texture all over the place. Checked with Beta 303 and RC2. On Max2012 and Max2013.
Really annyoing. Lost whle evening fiddling around with the stuff....What do I wrong?
Around 55.000 instances à 70k tris. Is there a limit somehow?
White trees and bushes are missing textures (not Octane fault).
Funniest thing I used the same gras with even more instances but other scene two days ago and it used to work.
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 11:24 pm
by Karba
mbetke wrote:Getting desperate here with my instances.
As soon as I enable them it slaps the gras texture all over the place. Checked with Beta 303 and RC2. On Max2012 and Max2013.
Really annyoing. Lost whle evening fiddling around with the stuff....What do I wrong?
Around 55.000 instances à 70k tris. Is there a limit somehow?
White trees and bushes are missing textures (not Octane fault).
Funniest thing I used the same gras with even more instances but other scene two days ago and it used to work.
Can I have your scene?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 12, 2012 11:38 pm
by Karba
merid888 wrote:for me happen when i do click change the size of image, height and with, i strecht the viewport to do more big and that moment appear the message, warning, then render stop, i have close the viewport and star again
another thing, the sun is so slowly when i use it, maybe is for the version ?
thank you for ask karba
Was this bug in older versions, 3.03?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Tue Nov 13, 2012 4:10 am
by merid888
hi karba, is it OctaneRender® for 3ds max® v1.0 RC2[Test] the bug
thank you
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Tue Nov 13, 2012 4:28 am
by Karba
merid888 wrote:hi karba, is it OctaneRender® for 3ds max® v1.0 RC2[Test] the bug
thank you
Do you have enough GPU memory?