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Re: Cinema4D version 2021.1.6-(R3) (Latest stable) 08.09.2022

Posted: Tue Sep 20, 2022 12:22 pm
by SSmolak
Octane custom color sliders are great because they doesn't block render engine from continous rendering. All other C4D sliders and gradients cause that Octane stop rendering until mouse button is released.

Re: Cinema4D version 2021.1.6-(R3) (Latest stable) 08.09.2022

Posted: Tue Sep 20, 2022 1:01 pm
by aoktar
SSmolak wrote:Octane custom color sliders are great because they doesn't block render engine from continous rendering. All other C4D sliders and gradients cause that Octane stop rendering until mouse button is released.
yes It's why I created it.

Re: Cinema4D version 2021.1.6-(R3) (Latest stable) 08.09.2022

Posted: Tue Sep 20, 2022 2:15 pm
by SSmolak
aoktar wrote: yes It's why I created it.
Are they in 2022 too ? I didn't notice differencies ? I mean "other" sliders and gradients ? Is there something new in this 2021 build ? I'm using 2022 at the moment.

Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Posted: Thu Sep 22, 2022 3:44 pm
by turtles123
The octane light tag bug its fixed for me, thanks a lot.

Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Posted: Mon Sep 26, 2022 11:53 am
by DiegoCP
Hi there! using the latest stable I'm having this weird issue where octane and c4d both crash when double-clicking a knot in the octane gradient node. It seems to work fine if I change the color without double clicking (using the menu below the knot) but the double-clicking is so ingrained in my muscle memory that it is a bit of a problem.

Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Posted: Tue Sep 27, 2022 6:06 am
by bepeg4d
DiegoCP wrote:Hi there! using the latest stable I'm having this weird issue where octane and c4d both crash when double-clicking a knot in the octane gradient node. It seems to work fine if I change the color without double clicking (using the menu below the knot) but the double-clicking is so ingrained in my muscle memory that it is a bit of a problem.
Hi,
we cannot reproduce this issue here, maybe plugin is not installed correctly :roll:

Please write to help at otoy dot com so we can investigate more deeply.

ciao,
Beppe

Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Posted: Tue Sep 27, 2022 4:24 pm
by stefano-dear
I too have many crash problems with this version.
With Cinema 4D 2023 the situation is even worse! :(

Win 10 + RTX 3090 - Bug report attached

Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Posted: Tue Sep 27, 2022 8:50 pm
by aoktar
stefano-dear wrote:I too have many crash problems with this version.
With Cinema 4D 2023 the situation is even worse! :(

Win 10 + RTX 3090 - Bug report attached
do you have a more stable one for you? It looks like you're sending a report from 2021.1.5. Also there's a compilation error from geometry accelerator. Do you have vertex displacements?

Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Posted: Wed Sep 28, 2022 6:59 am
by stefano-dear
aoktar wrote:
stefano-dear wrote:I too have many crash problems with this version.
With Cinema 4D 2023 the situation is even worse! :(

Win 10 + RTX 3090 - Bug report attached
do you have a more stable one for you? It looks like you're sending a report from 2021.1.5. Also there's a compilation error from geometry accelerator. Do you have vertex displacements?
I also tried version 2021.1.6 but it still crashes. I only have one texture displacement

Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Posted: Wed Sep 28, 2022 7:05 am
by aoktar
stefano-dear wrote: I also tried version 2021.1.6 but it still crashes. I only have one texture displacement
It's looks like your geometries or vertex displacement. Having one displacement doesn't mean that will not crash. It's possible if you go high on tessellation.