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Re: Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019
Posted: Mon Sep 09, 2019 3:18 pm
by Kalua
Aoktar:
Another smal thing that has been going on with 2018.3-R2 and 4.05-R3: the render region is now offseting in relation to the red marquee drawn by the user. Is a random behavior, starts working fine until something makes it offset Take a look at the .gif.
Cheers
Re: Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019
Posted: Wed Sep 11, 2019 7:15 pm
by Kalua
Hi, Aoktar.
These are other two things I noticed:
1.Why are the Anysotropic and Film index lacking the nodes entry?
2.Blend Shader: there erros with the input values for mixing each material, looks like the plugin is multiplying the values I write .
Re: Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019
Posted: Wed Sep 11, 2019 11:20 pm
by aoktar
Kalua wrote:Hi, Aoktar.
These are other two things I noticed:
1.Why are the Anysotropic and Film index lacking the nodes entry?
2.Blend Shader: there erros with the input values for mixing each material, looks like the plugin is multiplying the values I write .
1. They are just float values without having texture inputs.
2. It's a gui problem, I've fixed for next builds.
Re: Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019
Posted: Fri Sep 13, 2019 6:55 pm
by mesut
Kalua wrote:Aoktar:
Another smal thing that has been going on with 2018.3-R2 and 4.05-R3: the render region is now offseting in relation to the red marquee drawn by the user. Is a random behavior, starts working fine until something makes it offset Take a look at the .gif.
Cheers
i experience the same in r20 and with the latest 4.05 plug.
that's a first for me.
Re: Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019
Posted: Fri Sep 13, 2019 10:00 pm
by aoktar
Packages updated with addition of R21-OSX builds. Preview ball update issue is not fixed yet. Enjoy it!
Re: Cinema 4D version 2018.1.3-R3 (Latest stable) - 14.09.2019
Posted: Mon Sep 16, 2019 1:55 pm
by Seun116_1
Image Texture materials/colors are loading up correctly in the C4D viewport! Thanks for the fix!
Seun
Re: Cinema 4D version 2018.1.3-R3 (Latest stable) - 14.09.2019
Posted: Tue Sep 17, 2019 9:51 pm
by MyDearestHao

- 渲染失败.png (3.98 KiB) Viewed 3742 times
I also encountered it before, and the rendering is not possible. How can I solve this situation?He told me to open the wrong report, where can I see this?
Re: Cinema 4D version 2018.1.3-R3 (Latest stable) - 14.09.2019
Posted: Tue Sep 17, 2019 10:18 pm
by aoktar
MyDearestHao wrote:渲染失败.png
I also encountered it before, and the rendering is not possible. How can I solve this situation?He told me to open the wrong report, where can I see this?
http://www.aoktar.com/octane/Troubleshooting.html
and be sure not having out of VRAM/RAM
Re: Cinema 4D version 2018.1.3-R3 (Latest stable) - 14.09.2019
Posted: Tue Sep 17, 2019 11:27 pm
by MyDearestHao
aoktar wrote:MyDearestHao wrote:The attachment 渲染失败.png is no longer available
I also encountered it before, and the rendering is not possible. How can I solve this situation?He told me to open the wrong report, where can I see this?
http://www.aoktar.com/octane/Troubleshooting.html
and be sure not having out of VRAM/RAM
= = 。 I opened it and copied it directly to Notepad. See if this can be done.
Re: Cinema 4D version 2018.1.3-R3 (Latest stable) - 14.09.2019
Posted: Wed Sep 18, 2019 10:01 am
by AaronWestwood
Using the updated R3, inside R21, Scatter seeds still behave incorrectly/broken. Any ideas when this will be addressed (only asking as I need it for a current job

)
To be clear these are the issues, that never existed prior.
- re positioning the source geometry re seeds
- scaling the clone re seeds
- rendering to picture viewer re seeds
- undoing a seed change re seeds
This can be replicated using a simple plane + scattering spheres. Nothing fancy.