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Re: Version 2.06.1 - (09.09.14)

Posted: Sat Sep 20, 2014 12:28 pm
by aoktar
Gumz wrote:I have noticed Cinema 4d crashes a lot when I try to convert c4d materials.
Running r16 with v. 2.06.1
weird. This info is not enough to do check, sorry. It's working well here. I can check it, if you could give more spesific info, bugreport, scenes.

Re: Version 2.06.1 - (09.09.14)

Posted: Sat Sep 20, 2014 11:38 pm
by connartist
I'm trying to place objects into a scene that was shot with a camera using C4D's camera tracker and I was wondering if there was a way to get the Background object to appear in Octane so I can see the footage?

Re: Version 2.06.1 - (09.09.14)

Posted: Sun Sep 21, 2014 10:02 am
by aoktar
connartist wrote:I'm trying to place objects into a scene that was shot with a camera using C4D's camera tracker and I was wondering if there was a way to get the Background object to appear in Octane so I can see the footage?
i wrote that one message earlier. Also check sample scenes.
Compositing over a background is possible. Just create a background object with c4d material. put a texture to diffuse.

Re: Version 2.06.1 - (09.09.14)

Posted: Mon Sep 22, 2014 8:33 pm
by Alessandrobassp
Hello Beppe !!
I have a problem with my hair ... not only in reality but also in rendering now !! :)
When I use the Octane renderer images you do not see one single hair, even if I try everything. (While in live viewer only guidelines appear well .... I think if I do "generated spilane" I can perfectly render the hair ... but always in the live viewer). I hope you can give me a hand ... I thought that someone else had this problem and expect you to solve it for me! But ... it seems I'm the first :)

:roll: :roll:

Re: Version 2.06.1 - (09.09.14)

Posted: Mon Sep 22, 2014 9:19 pm
by bepeg4d
hi,
here is a screenshot from an example scene provided by aoktar in the first post of this discussion:
Schermata 2014-09-22 alle 23.06.24.jpg
as you can see, the guides numbers correspond at what you see in the live view, while the hairs numbers are relative to the picture viewer ;)
p.s. in reality, i have very few hairs to play with :D

Re: Version 2.06.1 - (09.09.14)

Posted: Tue Sep 23, 2014 4:49 pm
by zetter
Hello! I encountered a small problem nell'attribute editor of the materials, particularly in the displacement channel
I can not load the texture in the channel, nothing happens.
the problem does not arise simply by using the node graph.
sorry for my terrible english: D

Re: Version 2.06.1 - (09.09.14)

Posted: Tue Sep 23, 2014 11:01 pm
by ratata
Hello,

if you drag the lower right corner of a node (resizing node in node editor) above the the nodes top border it breaks it (makes it impossible to fix/select/delete) same thing by dragging it left beyond the nodes left border.

Re: Version 2.06.1 - (09.09.14)

Posted: Tue Sep 23, 2014 11:22 pm
by aoktar
zetter wrote:Hello! I encountered a small problem nell'attribute editor of the materials, particularly in the displacement channel
I can not load the texture in the channel, nothing happens.
the problem does not arise simply by using the node graph.
sorry for my terrible english: D
Hi,
you can't connect any node except a Displacement node to displacement slot. I hope that helps to you

Re: Version 2.06.1 - (09.09.14)

Posted: Tue Sep 23, 2014 11:22 pm
by aoktar
ratata wrote:Hello,

if you drag the lower right corner of a node (resizing node in node editor) above the the nodes top border it breaks it (makes it impossible to fix/select/delete) same thing by dragging it left beyond the nodes left border.
Thanks,
i'll check it for that

Re: Version 2.06.1 - (09.09.14)

Posted: Wed Sep 24, 2014 12:21 am
by Alessandrobassp
bepeg4d wrote:hi,
here is a screenshot from an example scene provided by aoktar in the first post of this discussion:
Schermata 2014-09-22 alle 23.06.24.jpg
as you can see, the guides numbers correspond at what you see in the live view, while the hairs numbers are relative to the picture viewer ;)
p.s. in reality, i have very few hairs to play with :D


Grazie Beppe !!