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Re: OctaneRender® for ArchiCAD 2.10 [TEST]

Posted: Tue Oct 07, 2014 11:50 am
by rappet
face_off wrote:...
- You can now select multiple ArchiCAD objects and paste copied proxy setting to all those objects with a single "Paste" button click. USE WITH CAUTION....
Paul
Super Chill Paul, thanx
And sorry, I won't use with caution, I'll eat it raw ;)

Re: OctaneRender® for ArchiCAD 2.10 [TEST]

Posted: Wed Oct 08, 2014 11:08 am
by rappet
Hi Paul,

The copy-paste of proxy settings to multiple Archicad objects works perfectly.
I did not realize that the rotation of the Archicad objects are projected on the proxy!!! Superfantastic :o

greetz,

Re: OctaneRender® for ArchiCAD 2.10 [TEST]

Posted: Wed Oct 08, 2014 11:13 am
by rappet
Hi Paul,
"save all renderpasses" seems to save only as exr, and not as png, even while in configuration Image Save Format is set to png?
greetz,

Re: OctaneRender® for ArchiCAD 2.10 [TEST]

Posted: Wed Oct 08, 2014 12:32 pm
by face_off
"save all renderpasses" seems to save only as exr, and not as png, even while in configuration Image Save Format is set to png?
That is correct Jeroen. PNG does not support the layer system that EXR does that is needed for saving all the render passes to a single file.

Paul

Re: OctaneRender® for ArchiCAD 2.11.1 [TEST]

Posted: Sat Oct 11, 2014 1:06 am
by face_off
I have refreshed the installers at the top of this thread with:

2.11.1.20
- Compiled against Octane 2.11.1
- Added Highlight Compression to the Imager settings (see Standalone release notes for details)
- Changes to render passes as per Octane Standalone
- Added additional Color Correction node pins (see Standalone release notes for details)
- Added additional kernel pin Static Noise (see Standalone release notes for details)

NOTE: The first time you run the 2.11.1 plugin you will give a Cuda error "Failed to load preferences from "C:\Users\....". Pls ignore this error.

Paul

Re: OctaneRender® for ArchiCAD 2.11.1 [TEST]

Posted: Sat Oct 11, 2014 2:47 am
by face_off
I have refreshed the installers at the top of this thread with:

2.11.1.21
- Fixed issue where changing a disconnected texture pin to Image may default the image name to a corrupt text string
- IMPORTANT: AC18 - Fixed issue where ALL materials were being considered to be GDL materials, and therefore the plugin was removing all material name characters after the first space

Paul

Re: OctaneRender® for ArchiCAD 2.11.1 [TEST]

Posted: Fri Oct 17, 2014 2:53 am
by face_off
I have refreshed the installer at the top of this thread with:

2.11.1.22
- Added new 2.11.1 Noise texture node
- Fixed issue where after rendering with the Photorenderer when the Octane Viewport is open, the Viewport render did not restart after closing the Photorenderer
- Added "Report on all Proxies" option from the Materials tab menu. It lists the ID for each proxy host Object used in the scene. This ID can be used to select the host Object via the "Find and Select" screen, putting the ID as the IFC Property "Name"
- Fixed issue where "Save Rendertarget as Default" was not working if the current rendertarget had been saved to a View
- Stopped the "Texture" node being transferred when changing the Environment node from Texture Environment to Daylight (and vise-versa)
- Fixed AC16 error being displayed when caching materials
- Fixed issue where the resolution was being lost if changing saved view rendertargets when Resolution Lock enabled and "Scene Refresh on View Change:" was enabled

Paul

Re: OctaneRender® for ArchiCAD 2.11.1 [TEST]

Posted: Fri Oct 17, 2014 6:25 am
by face_off
There is a problem with the new Noise node in the above release. I will post a fix in the next 24hrs.

Paul

Re: OctaneRender® for ArchiCAD 2.11.1 [TEST]

Posted: Mon Oct 20, 2014 2:59 am
by face_off
I have refreshed the installers at the top of this thread with:

2.11.1.23
- Fixed issue where Noise Type could not be changed for the new Noise node

Paul

Re: OctaneRender® for ArchiCAD 2.11.1 [TEST]

Posted: Wed Oct 22, 2014 8:43 am
by rappet
Thanx again Paul,

This would be a nice addition:
i.e. I select 12 objects in my scene and "re-convert selected materials from Archicad"\
instead of having to do it 12 times one by one.

cheers, Jeroen