Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Tue Jun 11, 2013 2:49 pm
by ch0pper
yes its FiberMesh hair!
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Tue Jun 11, 2013 5:12 pm
by atome451
This is the first render i'm ready to show with the plugin for DazStudio. This is just a test without real work on the pose and expression. Hair made with Garibaldi needs a little bit more work too. Dress is quickly made with Marvelous Designer.
I hope you'll like it.
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Tue Jun 18, 2013 3:58 pm
by alaman64
atome451 wrote:This is the first render i'm ready to show with the plugin for DazStudio. This is just a test without real work on the pose and expression. Hair made with Garibaldi needs a little bit more work too. Dress is quickly made with Marvelous Designer.
I hope you'll like it.
daz_final1.jpg
nice work!
did the garibaldi hair slow down the render by much? I was thikning of buying the plugin, but if the render times increase say by a fraction of 2 or 3 then it's not worth it.
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Tue Jun 18, 2013 4:46 pm
by atome451
Thanks
For hair Garibaldi, you must export the file as Wavefront .Obj (and import again in DazStudio course ...) to be compatible with the Octane plugin. So it depends on your settings in Garibaldi. It's really easy to create very large file .Obj with Garibaldi! But if you refine your settings and tweens, for example if you use an opacity map with thicker hair to reduce polygons, etc. It is possible to maintain a reasonable speed rendering.
That said, it would be wrong to say that it has no impact on the rendering speed ... But the aesthetic and creative benefits seem positive.
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Tue Jun 18, 2013 9:21 pm
by larsmidnatt
Lots of nice renders people. Good job.
Reminds me that I am always using Octane wrong, or at least not how it was intended. I never shoot for the level of detail you guys achieve. Very nice.
here is a piece I did not too long ago. As you see I go for stylized colors and simple textures and really nothing realistic about the image. But I find the result to be appealing.
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Wed Jun 19, 2013 12:03 am
by SimonJM
larsmidnatt wrote:Lots of nice renders people. Good job.
Reminds me that I am always using Octane wrong, or at least not how it was intended. I never shoot for the level of detail you guys achieve. Very nice.
here is a piece I did not too long ago. As you see I go for stylized colors and simple textures and really nothing realistic about the image. But I find the result to be appealing.
I like the burnished look of the armour. As for 'wrong', it's only wrong if the results are not what you want!
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Wed Jun 19, 2013 8:25 am
by motic
Hi guys, new at this and no ace at rendering but i manage to make something i like most of the time, is that what the public thinks?.. now, i donno... you may be the judge
As i have some issues with Reality in both Poser and DS but am more a DS addicted type took the plunge 2 days ago and got in this mess.... just kidding, i can do much more in 2 days with Octane than i ever did with something else! (...errors included...) and better so far i can see.
Let's see if i can bother you with some work of the past 2 days...
This is DS work:
and this is Poser work:
Now i'm trying to make this with OCDS but take some time (this is a normal DS render):
Hope you like something of it ;o]
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Wed Jun 19, 2013 12:19 pm
by larsmidnatt
motic wrote:
Hope you like something of it ;o]
Cool renders. Keep up the work Car is cool, but I really like the butterfly for some reason. Something about the people skin could be a bit different, but I can't place it.
SimonJM wrote:
I like the burnished look of the armour. As for 'wrong', it's only wrong if the results are not what you want!
Thanks. I really like Octane because I feel like I have a lot more control of the outcome than I did with any other rendering solution I've ever used. I know unbiased renderers are really for realism and that is what originally got me started using Lux and then Octane. But after I figured out how to do realistic stuff I also started experimenting with no so realistic stuff and have really enjoyed the tool even more.
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Thu Jun 20, 2013 9:31 pm
by ch0pper
Here's some animation I've done with the Kinect taking importing into poser and then render in octane Well here we go this took 17 hours to render 186 frames at a resolution of 3200x 2400 each frame approximately is taking six minutes: and 53 seconds to render.
NO Blinks of eyes they've made movement no hair movement. (There's also a few collisions where you will see part of the flash popping through when the model moves)
But again this can be painted out with photo shop frame by frame.
I took my movements from xbox 360 kinect sensor and applied it to the model. You actually miss the part where I fell on my ass trying to kick open an imaginary door.
It's a shame was nowhere else in the room to video it would have been quite amusing.
back in 2009 I did a small animation which is one minute and 1:36 seconds long that took me six weeks, to animate
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Posted: Thu Jun 20, 2013 10:12 pm
by larsmidnatt
crazy what you can do these days...cool animation example