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Re: OctaneRender™ for Blender 2.06 - 6.4 Win [CURRENT]

Posted: Tue Nov 11, 2014 5:29 pm
by afecelis
Hi Szymon, I followed your instructions but it didn't work :(
Here's my material node setup. It's also showing the white background.
Image

Re: OctaneRender™ for Blender 2.06 - 6.4 Win [CURRENT]

Posted: Tue Nov 11, 2014 7:39 pm
by Elonius
Hi Jimstar I think the render server is still crashing on me while trying to render my character. Nothing has happened for about 15 minutes. The scene works fine in standalone. Here is a photo to show what is happening. I cannot upload the file because it is 830 MB. I could not find the dump files in that folder as you instructed. Do you think this is still a memory problem? I am only using the gtx titan in this case. When I hover over the render server icon in the bottom right corner it goes away.

Pc specs:
i7 3770k
16GB
Titan Black
GTX 680

Re: OctaneRender™ for Blender 2.06 - 6.4 Win [CURRENT]

Posted: Tue Nov 11, 2014 8:04 pm
by JimStar
Elonius wrote:Hi Jimstar I think the render server is still crashing on me while trying to render my character. Nothing has happened for about 15 minutes. The scene works fine in standalone. Here is a photo to show what is happening. I cannot upload the file because it is 830 MB. I could not find the dump files in that folder as you instructed. Do you think this is still a memory problem? I am only using the gtx titan in this case. When I hover over the render server icon in the bottom right corner it goes away.
It's hard to guess the reason not having the scene... Do your scene have a big amount of "global" meshes? Does it never render this frame or sometimes it renders sometimes it crashes? Have you tried to refresh the NVIDIA drivers?

Re: OctaneRender™ for Blender 2.06 - 6.4 Win [CURRENT]

Posted: Tue Nov 11, 2014 10:52 pm
by kubicki3d
Afecelis, you need to tick "Premultiplied alpha" in the camera settings.
Premultipied alpha
Premultipied alpha
Your glass will look ok only when seen through the camera, like in the screenshot below.
Glossy shader for architectural glass
Glossy shader for architectural glass
As you can see I went a bit higher with opacity. You can also play with colour, index and specular for example to achieve tinted glass.
Cheers, Szymon

Re: OctaneRender™ for Blender 2.06 - 6.4 Win [OBSOLETE]

Posted: Wed Nov 12, 2014 4:05 am
by JimStar
Next version HERE.