Re: OctaneRender® for Maya® v1.02b beta [CURRENT]
Posted: Mon Feb 25, 2013 3:09 am
// Error: Octane: Error mesh export. Octane render stopped.
Verbose is on but render log only had this in it.
Maya Message Log starting Sunday, February 24, 2013
If I export the OBJ out the standalone can bring it in fine and render it OK
Script Editor had:
# mental ray for Maya 2013
// Mental ray for Maya: using startup file C:/Program Files/Autodesk/Maya2013/mentalray//maya.rayrc.
# mental ray for Maya: setup
# mental ray for Maya: initialize
# mental ray for Maya: register extensions
// mental ray Node Factory: loaded
# mental ray for Maya: successfully registered
# mental ray for Maya: loading startup file: C:/Program Files/Autodesk/Maya2013/mentalray//maya.rayrc
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/abcimport.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/abcimport.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/architectural.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/architectural.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/base.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/base.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/builtin_bsdf.mi
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/contour.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/contour.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/paint.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/paint.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/physics.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/physics.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/production.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/production.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/ptex.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/ptex.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/subsurface.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/subsurface.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/surfaceSampler.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/surfaceSampler.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/userdata.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/userdata.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/useribl.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/useribl.dll
// generating Maya nodes...
mMaya initiated.
file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
updateRendererUI;
// Initializing V-Ray for Maya
updateRendererUI;
C:\Users\peta\Documents\maya\2013-x64\plug-ins\MGLToolsPckgs
C:\Users\peta\Documents\maya\2013-x64\plug-ins\
C:\Users\peta\Documents\maya\2013-x64\plug-ins\\MGLToolsPckgs\ePMV\images\icons\
ePMV
('getUIClass ', 'maya')
no glActiveTextue
('getUIClass ', 'maya')
('getUIClass ', 'maya')
helper in Ingredient is None
int kPlugin
updateRendererUI;
file -f -options "v=0;" -typ "mayaBinary" -o "F:/UCSB_WORK_BY_YEAR/UCSB_2013/13_13_STAGE_Web/Stage_Animated_OCTANE_XII_MB.mb";addRecentFile("F:/UCSB_WORK_BY_YEAR/UCSB_2013/13_13_STAGE_Web/Stage_Animated_OCTANE_XII_MB.mb", "mayaBinary");
requires "Mayatomr" "2013.0 - 3.10.1.4 ";
requires "OctanePlugin" "v1.02b beta";
# Octane data types are registered...
# Octane nodes are registered...
# Octane settings store is registered...
# Octane settings instance is created...
# Octane camera is registered...
# Octane tool shelf commands are registered...
# Octane scene translator is registered...
# Starting Octane engine...
# Octane plugin is activated.
# Octane materials LiveDB swatches refresh started...
updateRendererUI;
# Octane UI is registered...
# ...done in 0 min. 5 sec.
requires "vrayformaya" "2.30.01";
requires "stereoCamera" "10.0";
requires "maxwell" "2.6.23";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "maxwell.mll", was not found on MAYA_PLUG_IN_PATH. #
requires "wireData" "3.0";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "wireData.mll", was not found on MAYA_PLUG_IN_PATH. #
requires "AM_Glossy_30" "3.0";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "AM_Glossy_30.mll", was not found on MAYA_PLUG_IN_PATH. #
requires "MayaMan_m4" "1.0.1";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "MayaMan_m4.mll", was not found on MAYA_PLUG_IN_PATH. #
// Warning: line 0: Unrecognized node type for node 'maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'leoinmaya8_maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'STAGE3D_maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'VetruvianStrippedCombined_MB_maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'TextOnly_maxwellRenderOptions'; preserving node information during this session. //
// File read in 6 seconds.
// Warning: file: C:/Program Files/Autodesk/Maya2013/scripts/others/hyperShadePanel.mel line 6848: The currently active tab is not a scene tab. This icon size change operation is not implemented for this tab. //
select -r FBX_to_MB:curtain_right ;
setAttr Occ.precompTemplate -type "string" "";
setAttr color.precompTemplate -type "string" "";
//
// Octane: starting render, frame 36...
// Octane: Scene scale factor: 1
// 0:00 Device "1: GeForce GTX 680 (compute model 3.0)" is ENABLED
// 0:00 Device "2: GeForce GTX 680 (compute model 3.0)" is DISABLED
// 0:00 Device "3: GeForce GTX 690 (compute model 3.0)" is ENABLED
// 0:00 Device "4: GeForce GTX 690 (compute model 3.0)" is ENABLED
// 0:01 Octane kernel set: Path Tracing
// 0:01 Octane engine: creating meshes...
// 0:01 Gathering Mesh objects data...
// Octane: Object "polySurfaceShape1" is not visible, skipping...
// Octane: Object "polySurfaceShape1Orig" is not visible, skipping...
// Octane: Object "polySurfaceShape30" is not visible, skipping...
// Octane: Object "null_Shape" is not visible, skipping...
// Octane: Object "polySurfaceShape180" is not visible, skipping...
// Octane: Object "null_Shape" is not visible, skipping...
// Octane: Object "null_1Shape" is not visible, skipping...
// Octane: Object "null_1Shape" is not visible, skipping...
// Octane: Object "polySurfaceShape346" is not visible, skipping...
// Octane: Object "FBX_to_MB:stage_floorShape" is not visible, skipping...
// Octane: Object "polySurfaceShape347" is not visible, skipping...
// Octane: Object "polySurfaceShape345" is not visible, skipping...
// Octane: Object "pCubeShape18" is not visible, skipping...
// Octane: Object "polySurfaceShape343" is not visible, skipping...
// Octane: Object "polySurfaceShape344" is not visible, skipping...
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape332 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape336 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape337 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape334 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape335 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape338 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape333 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape340 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape341 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape339 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape342 (UV set "map1") //
// Error: Octane: duplicated name of mesh "polySurfaceShape343", change it to unique //
// Error: Octane: Error mesh export. Octane render stopped. //
ScriptEditor;
Hope this helps cause I really need ot getthis file rendered out.
Verbose is on but render log only had this in it.
Maya Message Log starting Sunday, February 24, 2013
If I export the OBJ out the standalone can bring it in fine and render it OK
Script Editor had:
# mental ray for Maya 2013
// Mental ray for Maya: using startup file C:/Program Files/Autodesk/Maya2013/mentalray//maya.rayrc.
# mental ray for Maya: setup
# mental ray for Maya: initialize
# mental ray for Maya: register extensions
// mental ray Node Factory: loaded
# mental ray for Maya: successfully registered
# mental ray for Maya: loading startup file: C:/Program Files/Autodesk/Maya2013/mentalray//maya.rayrc
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/abcimport.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/abcimport.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/architectural.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/architectural.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/base.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/base.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/builtin_bsdf.mi
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/contour.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/contour.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/paint.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/paint.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/physics.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/physics.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/production.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/production.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/ptex.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/ptex.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/subsurface.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/subsurface.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/surfaceSampler.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/surfaceSampler.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/userdata.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/userdata.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2013/mentalray/shaders/include/useribl.mi
// loading C:/Program Files/Autodesk/Maya2013/mentalray/shaders/useribl.dll
// generating Maya nodes...
mMaya initiated.
file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
updateRendererUI;
// Initializing V-Ray for Maya
updateRendererUI;
C:\Users\peta\Documents\maya\2013-x64\plug-ins\MGLToolsPckgs
C:\Users\peta\Documents\maya\2013-x64\plug-ins\
C:\Users\peta\Documents\maya\2013-x64\plug-ins\\MGLToolsPckgs\ePMV\images\icons\
ePMV
('getUIClass ', 'maya')
no glActiveTextue
('getUIClass ', 'maya')
('getUIClass ', 'maya')
helper in Ingredient is None
int kPlugin
updateRendererUI;
file -f -options "v=0;" -typ "mayaBinary" -o "F:/UCSB_WORK_BY_YEAR/UCSB_2013/13_13_STAGE_Web/Stage_Animated_OCTANE_XII_MB.mb";addRecentFile("F:/UCSB_WORK_BY_YEAR/UCSB_2013/13_13_STAGE_Web/Stage_Animated_OCTANE_XII_MB.mb", "mayaBinary");
requires "Mayatomr" "2013.0 - 3.10.1.4 ";
requires "OctanePlugin" "v1.02b beta";
# Octane data types are registered...
# Octane nodes are registered...
# Octane settings store is registered...
# Octane settings instance is created...
# Octane camera is registered...
# Octane tool shelf commands are registered...
# Octane scene translator is registered...
# Starting Octane engine...
# Octane plugin is activated.
# Octane materials LiveDB swatches refresh started...
updateRendererUI;
# Octane UI is registered...
# ...done in 0 min. 5 sec.
requires "vrayformaya" "2.30.01";
requires "stereoCamera" "10.0";
requires "maxwell" "2.6.23";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "maxwell.mll", was not found on MAYA_PLUG_IN_PATH. #
requires "wireData" "3.0";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "wireData.mll", was not found on MAYA_PLUG_IN_PATH. #
requires "AM_Glossy_30" "3.0";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "AM_Glossy_30.mll", was not found on MAYA_PLUG_IN_PATH. #
requires "MayaMan_m4" "1.0.1";
# Error: line 1: RuntimeError: file <maya console> line 1: Plug-in, "MayaMan_m4.mll", was not found on MAYA_PLUG_IN_PATH. #
// Warning: line 0: Unrecognized node type for node 'maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'leoinmaya8_maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'STAGE3D_maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'VetruvianStrippedCombined_MB_maxwellRenderOptions'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'TextOnly_maxwellRenderOptions'; preserving node information during this session. //
// File read in 6 seconds.
// Warning: file: C:/Program Files/Autodesk/Maya2013/scripts/others/hyperShadePanel.mel line 6848: The currently active tab is not a scene tab. This icon size change operation is not implemented for this tab. //
select -r FBX_to_MB:curtain_right ;
setAttr Occ.precompTemplate -type "string" "";
setAttr color.precompTemplate -type "string" "";
//
// Octane: starting render, frame 36...
// Octane: Scene scale factor: 1
// 0:00 Device "1: GeForce GTX 680 (compute model 3.0)" is ENABLED
// 0:00 Device "2: GeForce GTX 680 (compute model 3.0)" is DISABLED
// 0:00 Device "3: GeForce GTX 690 (compute model 3.0)" is ENABLED
// 0:00 Device "4: GeForce GTX 690 (compute model 3.0)" is ENABLED
// 0:01 Octane kernel set: Path Tracing
// 0:01 Octane engine: creating meshes...
// 0:01 Gathering Mesh objects data...
// Octane: Object "polySurfaceShape1" is not visible, skipping...
// Octane: Object "polySurfaceShape1Orig" is not visible, skipping...
// Octane: Object "polySurfaceShape30" is not visible, skipping...
// Octane: Object "null_Shape" is not visible, skipping...
// Octane: Object "polySurfaceShape180" is not visible, skipping...
// Octane: Object "null_Shape" is not visible, skipping...
// Octane: Object "null_1Shape" is not visible, skipping...
// Octane: Object "null_1Shape" is not visible, skipping...
// Octane: Object "polySurfaceShape346" is not visible, skipping...
// Octane: Object "FBX_to_MB:stage_floorShape" is not visible, skipping...
// Octane: Object "polySurfaceShape347" is not visible, skipping...
// Octane: Object "polySurfaceShape345" is not visible, skipping...
// Octane: Object "pCubeShape18" is not visible, skipping...
// Octane: Object "polySurfaceShape343" is not visible, skipping...
// Octane: Object "polySurfaceShape344" is not visible, skipping...
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape332 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape336 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape337 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape334 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape335 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape338 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape333 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape340 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape341 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape339 (UV set "map1") //
// Error: Octane: Error getting UV IDs of object: "polySurfaceShape342 (UV set "map1") //
// Error: Octane: duplicated name of mesh "polySurfaceShape343", change it to unique //
// Error: Octane: Error mesh export. Octane render stopped. //
ScriptEditor;
Hope this helps cause I really need ot getthis file rendered out.