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Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 1:42 pm
by GeorgoSK
That is very interesting to see. It even shows MentalRay bump not working out of direct light, something I allways experienced.
Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 2:02 pm
by cjd2
WWWOOOWWWW!!!!!
Apparently, what I see, the issue is not finished

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EXCELLENT consider the level of comments being made about it, and the comparisons are really clear

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GeorgoSK, I'm still waiting to show me a good bump in the diffuse material

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Radiance, in my humble opinion, Octane in future versions would have to be able to control the bump, to achieve similar results to other render engine

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Thanks to all
Regards
Cjd2
Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 3:57 pm
by tungee
cjd2 what is your problem with bumps.
For me bump-mapping is working great!
Scale your Obj correct and you will love it
A global sclae multiplier would do it perhaps, but then everything else other bump will go chaotic.
Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 5:28 pm
by vinz
Tungee, we already have discussed about this point of view, i think now we have to move forward,if some people are not satisfied why force them to be? andrian with these nice comparisons has shown the problem, and radiance exemples are not really convincing for me.
radiance has the choice to hear us and make some change or ignore and let octane bump as it is... not complicated
thanks again andrian for the time yu've taken to do this

Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 5:44 pm
by radiance
i'll add a scale slider to it in next version, then you can influence the strength and keep the bump as a floattexture (eg texturable) instead of a float value.
Radiance
Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 5:46 pm
by radiance
andrian -> can you get me that testscene so i can replicate ?
(with OCS, exactly the same lightihg etc ?)
Radiance
Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 6:44 pm
by andrian
Hi guys, I'm pretty sure that Radiance already figure this out, and as he said he is maybe find at a solution.
Radiance -> Done, check your PM..
vinz-> For me was not a problem

, even a joy
I'm preparing a new comparison test between ARION and OCTANE... but this time something much more complicated.. you'll be surprised how powerful Octane is, compared with render engine that have MLT..

Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 7:06 pm
by vinz
EXCELLENT !
the best in the best world

Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 7:15 pm
by radiance
Hi guys,
I got the test scene off andrian.
i'll do some experimentation tomorrow and we'll try to fix this in the 2.2b version released on monday, if it's not too much work, but i should manage, just need to get back into coding, i've been away from it for few weeks now due to my operation and such.
Radiance
Re: bump mapping in difusse material
Posted: Sat Jun 26, 2010 7:36 pm
by vinz
that's great Radiance yu'r the genius ... anyway take the time you need your health is far more important
