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Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed Mar 26, 2014 9:21 pm
by face
Phew, after so much time
Ok, the rendermap should render out every frame, but it uses ever the same filename.
You will also have only one file which is overwritten from the next frame.
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed Mar 26, 2014 9:48 pm
by cheeseburger
Hi Face, ok that makes sense. I am getting this message ... Do you know what that is ? Probably my fault ... EDIT .. I have tried two different scenes now and am getting the same type of Error message. So close yet so far Help Please
P.S. I just wanted to render out animated textures, is this the only way ?
Thanks
Cheeseburger
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu Mar 27, 2014 3:44 am
by face
Yes, that´s the only way.
The error looks like there are spaces in one path etc.
You can use the debug option to see the exported commandline in the script editor to see more...
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu Mar 27, 2014 8:04 am
by cheeseburger
Hi Face ... Yes, that's it !
Thank you so much

Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Fri Apr 04, 2014 8:42 am
by cheeseburger
Hi Face,
I'm getting a "no mesh node" error on a scene that used to load ok. Any ideas ?
Thanks
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Fri Apr 04, 2014 9:54 am
by face
Not realy, how looks the debug log?
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Fri Apr 04, 2014 12:03 pm
by cheeseburger
Hi Face,
All I'm getting is ...
Sorry Face my bad, I didn't know where to look for error logs ...Back soon
Are there and rules about Xsi scene hierarchy or merging scenes ?
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Fri Apr 04, 2014 2:40 pm
by face
You can turn the debug log on under the "Misc" tab in the Soft2Octane PPG
face