Page 6 of 16

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sun Feb 14, 2021 8:00 pm
by aoktar
cannon126 wrote:I get a shadow pass in my renders when no shadow pass is selected...no matter what I do. It is also just black, and doesn't actually contain information.

Also, the node editor is unstable. So many crashes during any operation.

Anyone else share these problems?
Please give a solid information rather than asking experiences of others, thanks!

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sun Feb 14, 2021 8:03 pm
by aoktar
thanulee wrote:Hi,
Is there an option to remove this square from the middle of nodes? I find it inconvenient, as I am used to double click to remove a wire and this gets in the way very often.

See image below. Thanks
It's for quickly adding new nodes, double click to remove it's still here.

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sun Feb 14, 2021 8:12 pm
by aoktar
thanulee wrote:Hello,

R20 has a problem with store render buffer and renaming the stored images. See video below

eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times



https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0
Please give some details because it's not reproducible for every case. Need to know what causes that.

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sun Feb 14, 2021 8:14 pm
by aoktar
SSmolak wrote:If "Use Octane for OGL Previews" in Settings is turned on changing color doesn't update in viewports. LV OGL Previews is turned ON.

ALSO - is there way to support C4D Layers Solo Mode by Octane ?
Could you please give more info because it's working well

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Mon Feb 15, 2021 12:02 am
by cannon126
aoktar wrote:
cannon126 wrote:I get a shadow pass in my renders when no shadow pass is selected...no matter what I do. It is also just black, and doesn't actually contain information.

Also, the node editor is unstable. So many crashes during any operation.

Anyone else share these problems?
Please give a solid information rather than asking experiences of others, thanks!
Ok. I get a black shadow pass no matter how I setup my render. Any thoughts? I can actually set a shadow pass in multipasses, and still get the black shadow pass. "Pass [shadow] not found..." This always displays in the console at the end of a frame:

"copyRenderImageToVPBuffer pitch=30720 mType:2 id:23
pass [Shadow] not found...
Displaying passes in tm=175.802
Passes saved in:2.296sec.
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=22
Export materials time= 16599.561 ms
*** Calculating motion blur on frame:63
*** Calculating motion blur on frame:63.85
*** Calculating motion blur on frame:64
TIMES=63 63.85 64 motionCnt=38708/40000 MT:0 Time=19940.724 ms.
Collect objects time= 21044.197 ms
Mesh creation time = 4695.578 ms.
Api update time: 0.325 ms.
VRAM used/free/max:11.235Gb/8.618Gb/24Gb Out-of-core used:0Kb RAM used:38.018Gb total:127.917Gb OpenGL free/total:0/0"

I do not have "shadow" selected in Render Passes. I will get a black shadow image. Not even as a part of my exr, but a black extra frame called shadow for every frame.

Any help would be appreciated.



Windows 10
RTX 3090
R23

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Mon Feb 15, 2021 2:00 am
by thanulee
aoktar wrote:
thanulee wrote:Hello,

R20 has a problem with store render buffer and renaming the stored images. See video below

eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times



https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0
Please give some details because it's not reproducible for every case. Need to know what causes that.
I will provide more info about render region if it happens again.

About store render buffer, it happens on all scenes. Just open live viewer and press store render buffer.
Also the images cannot be renamed. This happened in previous versions in 2020.1.4 that I was using.

Many thanks!

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Mon Feb 15, 2021 1:13 pm
by thanulee
Hey,

R20 and sss materials issue. When i enable nested dielectrics from the kernel, the material changes a lot.

See images and scene below:
https://www.dropbox.com/sh/mgt2unuh5i54 ... 8tsGa?dl=0

Thanks

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Mon Feb 15, 2021 1:32 pm
by aoktar
thanulee wrote:
aoktar wrote: About store render buffer, it happens on all scenes. Just open live viewer and press store render buffer.
Also the images cannot be renamed. This happened in previous versions in 2020.1.4 that I was using.

Many thanks!
It's renaming but UI element is not refreshing the list but displays in render buffer. will try to add this support

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Mon Feb 15, 2021 3:04 pm
by Kalua
thanulee wrote:Hello,

R20 has a problem with store render buffer and renaming the stored images. See video below

eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times



https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0
Same here on R20.057.

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Mon Feb 15, 2021 3:07 pm
by thanulee
aoktar wrote:
thanulee wrote:
aoktar wrote: About store render buffer, it happens on all scenes. Just open live viewer and press store render buffer.
Also the images cannot be renamed. This happened in previous versions in 2020.1.4 that I was using.

Many thanks!
It's renaming but UI element is not refreshing the list but displays in render buffer. will try to add this support
Ah ok didnt know it works like this, I was expecting it to work on top. Not important just mentioning what I see (and probably some stuff havent used in prev versions).