Page 6 of 13

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 10:56 am
by abstrax
Elvissuperstar007 wrote:Is it possible in future to create a material geometry?

with the ability to scale to change the density, combining two or more species

this is a very original solution
Yes, it looks really good. Unfortunately, I don't think that we will be able encapsulate something like this combination of geometry and materials in one entity anytime soon. Sorry.

Cheers,
Marcus

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 11:08 am
by Elvissuperstar007
abstrax wrote:
Elvissuperstar007 wrote:Is it possible in future to create a material geometry?

with the ability to scale to change the density, combining two or more species

this is a very original solution
Yes, it looks really good. Unfortunately, I don't think that we will be able encapsulate something like this combination of geometry and materials in one entity anytime soon. Sorry.

Cheers,
Marcus
if this principle will be sometime in versions 3.0, 2.0, I'll be happy. I do not ask right now, it's an idea for future development
it is implemented in VUE

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 11:45 am
by Elvissuperstar007
I can not upload materials with textures! without textures ok

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 11:52 am
by abstrax
Elvissuperstar007 wrote:I can not upload materials with textures! without textures ok
Can you save them on disk?

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 12:24 pm
by Elvissuperstar007
abstrax wrote:
Elvissuperstar007 wrote:I can not upload materials with textures! without textures ok
Can you save them on disk?
http://ifolder.ru/21776193 upload please! Brook & grass (MIX) ............... http://vimeo.com/19700010

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 1:07 pm
by Elvissuperstar007
uploaded shader! but it does not work

in sections. stone, wood, do not upload anything! section vegetation upload but does not work.

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 1:35 pm
by jan kudelasek
hello,

I can´t upload my material to liveDB. Could not connect to server.
what´s happened?

Here it is. Beer foam.

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 2:12 pm
by PolygonPusher
That beer foam is awesome.
jan kudelasek wrote:hello,

I can´t upload my material to liveDB. Could not connect to server.
what´s happened?

Here it is. Beer foam.

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 2:25 pm
by PolygonPusher
I think the problem people are having uploading Materials that use textures is they need to upload the textures first as a texture macro and then use that texture macro in the material macro before they upload the material. Now I could be wrong about this but it would look thats the only way it works now


jan kudelasek wrote:hello,

I can´t upload my material to liveDB. Could not connect to server.
what´s happened?

Here it is. Beer foam.

Re: Surprise 3-day bonus material competition (OPEN)

Posted: Tue Feb 08, 2011 3:23 pm
by cornel
Hey guys,
I just created my very first fully procedural shader within octane, question is, how exactly do I add it to the liveDB? where is that magic button located?

I haven´t used a macro to do so, and now I´m scared to build up the shader again if a macro is mandatory needed, as copy&paste isn´t supported yet.