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Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Jul 29, 2013 9:39 am
by elenacalderas
Hi Paul,
I don't know if this is a problem specific to my system, but I can't seem to toggle "convert transparent to specular" in the setting dialogue. Mouseover text or box highlighting on mouseover doesn't happen either. It's as if the box doesn't exist for my mouse. I can toggle all other boxes except this one.

In any case, thank you for implementing background image capability. Mucho appreciated. :)

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Jul 29, 2013 10:03 am
by face_off
Mouseover text or box highlighting on mouseover doesn't happen either. It's as if the box doesn't exist for my mouse. I can toggle all other boxes except this one.
Have you got your windows font set to something larger than 100% by any chance?

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Jul 29, 2013 10:50 am
by elenacalderas
Have you got your windows font set to something larger than 100% by any chance?
I never changed the settings, and it says my windows font size is 125%, which is apparently standard.

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Jul 29, 2013 10:53 am
by face_off
I never changed the settings, and it says my windows font size is 125%, which is apparently standard.
OK, I will space out that screen a little so the labels don't interfere with the checkboxes.

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Jul 29, 2013 10:57 am
by elenacalderas
OK, I will space out that screen a little so the labels don't interfere with the checkboxes.
Thank you!

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Jul 29, 2013 11:02 am
by face_off
I have spaced out the widgets a little more on the Setup screen - which should fix that problem for ppl on 125% font scale. I left the version at 1.20a5. I've only updated the 64 bit version. You can re-download the 64bit installer from the top of this thread.

Paul

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Jul 29, 2013 1:26 pm
by mlru
face_off wrote:
open Poser
load a figure or prop from the library
open the Octane plugin and the viewport
close the plugin
open a saved Poser scene, do not save the actual scene
open the plugin
Thanks Uwe. This is happening on PP2014, but not PP2012. If you open Poser then open the file, it's fine. But if you open Poser, open the plugin, then open the file it doesn't load the settings. I need to download the latest build of PP2014 to see if it's happening there, and if so, why. Will get back to you.

Paul
Thanks, I was getting serious self-doubts..... :lol:

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Aug 05, 2013 12:06 am
by CorDox
Having some odd performance issues with this version.

In Poser Pro 2012 using plugin version 1.13u I'm getting 31 MSamples/sec

Using the same character and scene setup in Poser Pro 2014 and plugin version 1.20a5, I'm only getting 2 MSamples/sec

(Note that I did not save the character to PZ3 with Octane settings, just loaded from the library in both versions)

I was able to get the speed to increase to what I expected by messing with the X resolution slider, but haven't been able to repeat it so far.

Also noting that just rendering the default Andy figure doesn't have the issue. Will continue to investigate later on.

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Aug 05, 2013 12:43 am
by face_off
Having some odd performance issues with this version.
Most people have found the latest versions substantially quicker than 1.13, so your results are odd. The resolution functionality has changed - in that the old version had the resolution set to the viewport size - whereas the new version you can lock the resolution to the resolution slider settings. Maybe you are rendering to a much larger size with the new version? Are you running one card for rendering or multiple? 1.13 didn't have the render priority options - so check that too.

Paul

Re: OctaneRender® for Poser (Windows) - build 1.20a [STABLE]

Posted: Mon Aug 05, 2013 10:08 pm
by CorDox
face_off wrote:
Having some odd performance issues with this version.
Most people have found the latest versions substantially quicker than 1.13, so your results are odd. The resolution functionality has changed - in that the old version had the resolution set to the viewport size - whereas the new version you can lock the resolution to the resolution slider settings. Maybe you are rendering to a much larger size with the new version? Are you running one card for rendering or multiple? 1.13 didn't have the render priority options - so check that too.

Paul
I'm actually using a smaller resolution and getting worse performance. What I did to get the performance to speed up was to set the X resolution to something high, like 4200, and then set it back down to 720 and it was like it became unstuck.

I checked the priority settings and tried using only 1 of my gpus, which resulted in a speed up(didn't matter which one, same result), still a little less than half of what I get with 1.13u.

So 1.13u used both GPUs fine, and the new version is quirky. driver issue? a prop wouldn't cause something like this would it? Like I said the problem didn't present with just the default Andy figure.