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Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 05, 2012 9:40 am
by Philipp1980
Karba wrote:Plankosmos wrote:Hey Karba.
First thax for the update. Here first test results:
The export of instances objects is now much much faster again.
The texture count works now.
But I also came across some old/new problems:
As u can see in the second attached picture below (with the building), there are some texture issues. Thanks to the texture count I can now say, that they are not due to the texture limit. Some shrubs miss textures completely and appear in white or other colors.
I then created a completely new scene to test the shrubs again. There I had the problem that the ground plane didnt appear in the viewport, so that it seems as if the shrubs were placed in the air first attached picture). As soon as I switch off the shrubs (they are instances and octane proxies), the ground plane appears in the viewport - and the other way around.
Greetings
Did you use multisub object materials for the bushes?
Yes indeed, I used multisub object materials for the bushes.
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Mon Nov 05, 2012 5:47 pm
by MaTtY631990
there is a bug with OctaneLight (sphere). If you set as proxy causes illumination problems.
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Tue Nov 06, 2012 10:56 pm
by merid888
thank you karba for this new version, can you share the settings water ?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Tue Nov 06, 2012 11:10 pm
by merid888
i have problem, i don't see my scene loaded into 3dsmax for max with the new rc2, some one can explain me ?
thank you
i add image
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Tue Nov 06, 2012 11:21 pm
by Karba
merid888 wrote:i have problem, i don't see my scene loaded into 3dsmax for max with thr new rc2, some ona can explain me ?
thank you
i add image
What video card do you use? what driver version do you use?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Tue Nov 06, 2012 11:39 pm
by merid888
i use 2xgtx470, driver 306.81, last driver nvidia site, windows xp64 bits
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Tue Nov 06, 2012 11:45 pm
by Karba
merid888 wrote:i use 2xgtx470, driver 306.81, last driver nvidia site, windows xp64 bits
Current build has a bug with win xp
I will fix it soon
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 07, 2012 1:02 am
by merid888
THANK YOU I'LL WAIT FOR IT
REGARDS KARBA
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 07, 2012 2:43 am
by Karba
RC2 is updated
win xp ussie is fixed
ies light issue is fixed
Please readownload files again
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 07, 2012 3:55 am
by merid888
thank you karba, download file
work fine, just a little problem, i can't do an animation, the view is static when i do click in render option, maybe i'm wrong or probability is a bug ?