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Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 5:00 pm
by dinf
aoktar wrote:ok, problems is caused by saved window. You should see correct selection, when you close/open.
It is enough to click on settings in the menue, but it does not stay. It has to be clicked or closed/opened with every C4D start. I had redone the layout but this behaviour stays anyhow.

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 9:15 pm
by shawnfrueh
Hey Aoktar,

We ran into an issue at the studio today that raises a red flag. Upon opening a new scene Octane is automatically added to the scene. As long as all of our machines have octane this is no problem, however our render farm does not have octane thus throwing out errors on renders, (Standard/physical render) and shows that the plugin is missing.

We had check to make sure no tags or anything Octane related were attached to the scene. In order to overcome this we had to uninstall octane and copy paste into a new scene and then save.

Opening a new scene, Octane adds a Null "myOctaneSettings" and in the project mode a tab for Octane Render appears. If no Octane objects, tags, settings or materials are present in the scene Octane should not attach itself to your scene. If I am overlooking a simple check-box please let me know otherwise this is something I highly recommend you look into.

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 9:33 pm
by aoktar
shawnfrueh wrote:Hey Aoktar,

We ran into an issue at the studio today that raises a red flag. Upon opening a new scene Octane is automatically added to the scene. As long as all of our machines have octane this is no problem, however our render farm does not have octane thus throwing out errors on renders, (Standard/physical render) and shows that the plugin is missing.

We had check to make sure no tags or anything Octane related were attached to the scene. In order to overcome this we had to uninstall octane and copy paste into a new scene and then save.

Opening a new scene, Octane adds a Null "myOctaneSettings" and in the project mode a tab for Octane Render appears. If no Octane objects, tags, settings or materials are present in the scene Octane should not attach itself to your scene. If I am overlooking a simple check-box please let me know otherwise this is something I highly recommend you look into.
what kind of error is throwing? It's just a null objects and doesn't requires to have octane. Also it's simple to delete it.
run this code.

Code: Select all

main(doc,op)
{
 var doc=GetActiveDocument();
 var o = doc->FindObject("myOctaneSettings");
 if(o) {
 doc->SetActiveObject(o);
 CallCommand(12109); // Delete
 TextDialog("myOctaneSettings deleted");
 }
}

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 9:39 pm
by shawnfrueh
aoktar wrote: what kind of error is throwing? It's just a null objects and doesn't requires to have octane. Also it's simple to delete it.
run this code.
This is the error:
2014/08/11 15:58:33 - Rendering Error: Several plugins used in this project are missing.|Saving may cause loss of plugin data!|Plugin 'Octane Renderer' (ID 1029525)

We tried the deletion of the null and still got the error.

Any ideas as to why?

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 9:44 pm
by aoktar
shawnfrueh wrote:
aoktar wrote: what kind of error is throwing? It's just a null objects and doesn't requires to have octane. Also it's simple to delete it.
run this code.
This is the error:
2014/08/11 15:58:33 - Rendering Error: Several plugins used in this project are missing.|Saving may cause loss of plugin data!|Plugin 'Octane Renderer' (ID 1029525)

We tried the deletion of the null and still got the error.

Any ideas as to why?
So, it's not related with this object. Something is still in scene. It says "Octane Renderer". This is VideoPost part of Octane.
Can you try create a new scene on machine which has not Octane. And copy all objects of scene to this new scene.

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 9:48 pm
by aoktar
atome451 wrote:Hi Aoktar,

Another subject about the localDB in the standalone and the DB access of the plugin. I've tried to define the LocalDB of the standalone to the same folder as the USER folder of the DB access of the plugin (something like ...\AppData\Roaming\MAXON\CINEMA 4D R14_xxxxxxx\prefs\liveDB\USER). Globaly it works fine and i'm able to open materials created inside C4D in the standalone and open materials created inside the standalone in C4D.

I think it could be a very interesting workflow but i've two little problems in the standalone: every materials from C4D comes with the name "root" in the standalone and the standalone says there is no previewable node in the package. Do you think there is some solution(s) for these problems :?:
localdb-1.jpg
i'm checking this now. But really nice idea to work

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 9:57 pm
by shawnfrueh
aoktar wrote:So, it's not related with this object. Something is still in scene. It says "Octane Renderer". This is VideoPost part of Octane.
Can you try create a new scene on machine which has not Octane. And copy all objects of scene to this new scene.
Is there no way to remove the VP?

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 10:05 pm
by aoktar
shawnfrueh wrote:
aoktar wrote:So, it's not related with this object. Something is still in scene. It says "Octane Renderer". This is VideoPost part of Octane.
Can you try create a new scene on machine which has not Octane. And copy all objects of scene to this new scene.
Is there no way to remove the VP?
removing the Octane from plugins folder

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Mon Aug 11, 2014 10:51 pm
by shawnfrueh
aoktar wrote: removing the Octane from plugins folder
This would be counterproductive. I will look into it more and see if I can find a solution without having to remove or modify any plugins.

Re: Version 2.04.1 - Updated on (01.08.14)

Posted: Tue Aug 12, 2014 12:38 am
by aoktar
shawnfrueh wrote:
aoktar wrote: removing the Octane from plugins folder
This would be counterproductive. I will look into it more and see if I can find a solution without having to remove or modify any plugins.
it's not option that could be used by plugins. It's done by Cinema 4D.