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Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 3:49 pm
by aoktar
bepeg4d wrote:
aoktar wrote:SVITAdmin, can you try with previous liboctane.dylib/octane.dat files?
this works for me, thanks ;)
i have copied only the r15 lib and changed the name as before and bring back the previous .dat and it works just fine.
Schermata 2014-01-07 alle 16.20.46.jpg
anyway, if you could create three different zip files for the three versions, it would be better, five minute of your work but a lot less headache for all the users ;)
ciao beppe
ok, i'm trying to save some space

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 4:08 pm
by SVITAdmin
bepeg4d wrote:
aoktar wrote:SVITAdmin, can you try with previous liboctane.dylib/octane.dat files?
this works for me, thanks ;)
i have copied only the r15 lib and changed the name as before and bring back the previous .dat and it works just fine.
Schermata 2014-01-07 alle 16.20.46.jpg
anyway, if you could create three different zip files for the three versions, it would be better, five minute of your work but a lot less headache for all the users ;)
ciao beppe
Thanks. This worked for me.

So using the previous DAT file is OK? We are in fact using the real 1.0 even with the old DAT file?

Just confirming :)

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 5:14 pm
by TBA3D_70
i have copied only the r15 lib and changed the name as before and bring back the previous .dat and it works just fine.
Works fine now :) Thanks!

A small note:
If I click on "license agreement" in the Octane dialog --> the pop up window can´t close.
Only with forcing restart C4D -> it will close !

Also:
The numeric entering of numbers don´t work perfectly in the settings dialog!
If I type a number into the fields and press enter --> only the slider won´t update ??!!

Thanks for your hard work and good support, again, Ahmet!

Best regards,
Thomas

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 5:37 pm
by aoktar
TBA3D_70: thanks, i'll try to fix these on other version which is based on new sdk. Because, plugin is completely changing internally and turning back is not elegant for me.

Sdk 1.20.3 and 1.20 is very similar, except a bug fix for R15/Win8. I'll check 1.20.3 for Macos soon

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 5:42 pm
by TBA3D_70
Thanks for updating this in future versions :)

The numeric entering with the missing slider update don´t work only in the settings dialog!

If I do this in the camera tag (and enable the camera imager) --> slider-update is working fine with numerical entering :)


small notice: the whole "help"tab menu in the octane dialog isn´t working on mac

Best regards,
Thomas

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 7:06 pm
by aoktar
Hi,
could someone test this version please? it's for Macos, and ok for me.

http://render.otoy.com/customerdownload ... acosx2.zip

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 7:12 pm
by SVITAdmin
aoktar wrote:Hi,
could someone test this version please? it's for Macos, and ok for me.

http://render.otoy.com/customerdownload ... acosx2.zip
brilliant. works for me. Thanks!

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 9:30 pm
by TBA3D_70
Yes, I can confirm this.
This version works as it comes :)

Thanks for quick support, as usual !

Best regards,
Thomas

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Tue Jan 07, 2014 10:01 pm
by creativebloke
yep all good here too :D

Re: Final 1.00 (SDK 1.20.3) **** updated on 07.01.14 ****

Posted: Wed Jan 08, 2014 10:40 am
by EditRoom
Works in R15 when I remove the R13 and R14 dll. Great!