Re: Cinema4D version 2021.1-(R2) (Stable 2021) 14.11.2021
Posted: Mon Nov 15, 2021 10:50 am
I've updated to 2021.1-(R2) with a lot of fixes and small improvements. Enjoy it!
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Thank You....aoktar wrote:I've updated to 2021.1-(R2) with a lot of fixes and small improvements. Enjoy it!
Thanks for that but I cannot see any problems specific to 5rd ID. Could you send a sample scene?IImk wrote:I have a problem with "light pass mark" in oject tag. When trying to bypass some light IDs from object (ie. let only ID no.5 light it up), the object is still catching every light in the scene. Rolled back to 2020 and bypass is working again.
btw. everything else is working great right now, plugin is super stable and fast. thank you
Sorry for bad english, ID 5 was an example. Basically, any light exclusions in object tag doesnt work, no matter the ID number. I will DM you sample scene tomorrow.aoktar wrote:Thanks for that but I cannot see any problems specific to 5rd ID. Could you send a sample scene?IImk wrote:I have a problem with "light pass mark" in oject tag. When trying to bypass some light IDs from object (ie. let only ID no.5 light it up), the object is still catching every light in the scene. Rolled back to 2020 and bypass is working again.
btw. everything else is working great right now, plugin is super stable and fast. thank you
Yes surely, seems like that something forgotten by me. Sorry too much changes and places to check. I'll fix that, thanks for asking!Kalua wrote:Hi, Aoktar!
Thanks for the R2 upgrade! It is working great!
One question: shouldn't the AOV custom max ID be the same in AOV manager window and Object tag window?
Regards,
Heres sample scene.aoktar wrote:Thanks for that but I cannot see any problems specific to 5rd ID. Could you send a sample scene?IImk wrote:I have a problem with "light pass mark" in oject tag. When trying to bypass some light IDs from object (ie. let only ID no.5 light it up), the object is still catching every light in the scene. Rolled back to 2020 and bypass is working again.
btw. everything else is working great right now, plugin is super stable and fast. thank you
You are welcome!aoktar wrote:Yes surely, seems like that something forgotten by me. Sorry too much changes and places to check. I'll fix that, thanks for asking!Kalua wrote:Hi, Aoktar!
Thanks for the R2 upgrade! It is working great!
One question: shouldn't the AOV custom max ID be the same in AOV manager window and Object tag window?
Regards,