Page 5 of 16

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Thu Feb 11, 2021 8:48 pm
by aoktar
CCIDgfx wrote:Hi Aoktar,

Looks like Store Render Buffer isn't working. Nothing shows up on the right when I change anything.

Regards
Probably you haven't tried without AI upsampling?

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Thu Feb 11, 2021 9:14 pm
by CCIDgfx
AI Upsampling was on but even when I turn it off nothing shows up.

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Fri Feb 12, 2021 8:22 am
by bepeg4d
Kalua wrote:Hello, Aoktar
As soon as I create and start tweeking with Toon shader, Octane crashes - please refer to .gif.
This error won't happen within Stand alone.
Regards,
Hi,
there is an issue in 2020.2 SDK with Toon material.
The issue has been already fixed for the next SDK update.
In the meantime, if you need to use the Toon material, please go back to 2020.2-RC6, thanks.
viewtopic.php?f=85&t=76633

ciao Beppe

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Fri Feb 12, 2021 6:06 pm
by Kalua
bepeg4d wrote:
Kalua wrote:Hello, Aoktar
As soon as I create and start tweeking with Toon shader, Octane crashes - please refer to .gif.
This error won't happen within Stand alone.
Regards,
Hi,
there is an issue in 2020.2 SDK with Toon material.
The issue has been already fixed for the next SDK update.
In the meantime, if you need to use the Toon material, please go back to 2020.2-RC6, thanks.
viewtopic.php?f=85&t=76633

ciao Beppe
Thank you, Beppe!

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Fri Feb 12, 2021 6:09 pm
by Kalua
I have a question: Does the "Chaos node" works on all normal maps properly?
In some cases they seem to work just fine while in other cases it produces some weird results. Please refer to .gif
Regards,

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sat Feb 13, 2021 5:17 pm
by thanulee
Hi,
Is there an option to remove this square from the middle of nodes? I find it inconvenient, as I am used to double click to remove a wire and this gets in the way very often.

See image below. Thanks

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sat Feb 13, 2021 5:18 pm
by thanulee
Also dirt doesnt work with bump. Even via a bake node. It would be useful for many cases to have this option.

Thanks

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sun Feb 14, 2021 2:06 am
by SSmolak
If "Use Octane for OGL Previews" in Settings is turned on changing color doesn't update in viewports. LV OGL Previews is turned ON.

ALSO - is there way to support C4D Layers Solo Mode by Octane ?

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sun Feb 14, 2021 3:39 pm
by cannon126
I get a shadow pass in my renders when no shadow pass is selected...no matter what I do. It is also just black, and doesn't actually contain information.

Also, the node editor is unstable. So many crashes during any operation.

Anyone else share these problems?

Re: Cinema4D version 2020.2 (Stable release) 07.02.2021

Posted: Sun Feb 14, 2021 6:21 pm
by thanulee
Hello,

R20 has a problem with store render buffer and renaming the stored images. See video below

eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times



https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0