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Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Sun Feb 23, 2020 4:45 pm
by eyeonestudio
Changes of 2020.1-XB3-R2 - adding new quad/sphere light primitives by using "use primitives" in Light Tag
How to use this feature?
Octane Area Light Tag - Use Primitives(On) -- Nothing Happened.
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Sun Feb 23, 2020 6:10 pm
by aoktar
eyeonestudio wrote:Changes of 2020.1-XB3-R2 - adding new quad/sphere light primitives by using "use primitives" in Light Tag
How to use this feature?
Octane Area Light Tag - Use Primitives(On) -- Nothing Happened.
What does not happen? It uses light primitives and makes render with less noise on first bounces of rays. Read standalone release notes for that
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Mon Feb 24, 2020 1:02 am
by eyeonestudio
aoktar wrote:eyeonestudio wrote:Changes of 2020.1-XB3-R2 - adding new quad/sphere light primitives by using "use primitives" in Light Tag
How to use this feature?
Octane Area Light Tag - Use Primitives(On) -- Nothing Happened.
What does not happen? It uses light primitives and makes render with less noise on first bounces of rays. Read standalone release notes for that
Thanks for the information.
I found that.
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Mon Feb 24, 2020 9:28 pm
by nscr
Is there OCIO or color management capable of viewing ACES in this release? Can't seem to find it.
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Mon Feb 24, 2020 10:06 pm
by Goldorak
nscr wrote:Is there OCIO or color management capable of viewing ACES in this release? Can't seem to find it.
OCIO is coming shortly in a future update to compliment the 2020.1 ACES support now in the core.
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Tue Feb 25, 2020 8:16 pm
by BadBilly
When are we going to see DIsplacement Mixer work?
Or at very least a mix material/ multiply/ add node that works with displacement?
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Tue Feb 25, 2020 8:30 pm
by aoktar
BadBilly wrote:When are we going to see DIsplacement Mixer work?
Or at very least a mix material/ multiply/ add node that works with displacement?
it's working but not with "texture displacements". Try vertex displacements.
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Wed Feb 26, 2020 1:21 am
by BadBilly
aoktar wrote:BadBilly wrote:When are we going to see DIsplacement Mixer work?
Or at very least a mix material/ multiply/ add node that works with displacement?
it's working but not with "texture displacements". Try vertex displacements.
with subdivision, I am getting ok results. But flexiblity here is good.
Found another work-around with bake texture node.
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Wed Feb 26, 2020 6:04 pm
by ArtUnleashedCanada
Hi there!
Running into a slight issue. I hjave Cinema 4D R21.207 and this version of octane render plugin has all the graphics for the buttons greyed out and looking weird. Works fine in r19 and r20.
Thanks!
Re: Cinema 4D version 2020.1-XB3-R2 (EXPERIMENTAL) 12.02.2020
Posted: Thu Feb 27, 2020 8:14 am
by Silverwing
ArtUnleashedCanada wrote:Hi there!
Running into a slight issue. I hjave Cinema 4D R21.207 and this version of octane render plugin has all the graphics for the buttons greyed out and looking weird. Works fine in r19 and r20.
Thanks!
I have Octane 2020.1_XB3-R2 running on C4D R 21.207. All the icons are there.
Might be you accidentally deleted your "res" folder containing the icons when transferring the plugin?